Death

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Revision as of 16:33, 9 August 2017 by >Shmaobro (Added version history information.)
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Death is a divination card. A set of four can be exchanged for Mon'tregul's GraspMon'tregul's Grasp
Void Sceptre
Sceptre
Physical Damage: 50-76
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
Raised Zombies deal (100-125)% more Physical Damage
With death as my ally, all the world is within my grasp.
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Drop restrictions

Death can drop in the following world area:

It can also drop in the following map areas:

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  • Module Error: No results found for item using search term "page = Marshes Map"
  • Module Error: No results found for item using search term "page = Mud Geyser Map"

Supporter attribution

This card has not yet been assigned or the creator wishes to remain anonymous.

Version history

Version Changes
3.0.0
  • Cruel and Merciless difficulty and thus the former drop locations are removed.
2.0.3
  • Introduced to the game.