Bloodplay: Difference between revisions
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Bloodplay | {{Item | ||
|rarity = Unique | |||
|name = Bloodplay | |||
|class = Daggers | |||
|base_item = Stiletto | |||
|explicit1 = LocalIncreasedPhysicalDamagePercentUniqueDagger12 | |||
|explicit2 = LocalAddedPhysicalDamageUniqueDagger12 | |||
|explicit3 = DexterityUniqueDagger12 | |||
|explicit4 = LocalIncreasedAttackSpeedUniqueDagger12 | |||
|explicit5 = LocalChanceToBleedUniqueDagger12 | |||
|explicit6 = ExtraGore | |||
|flavour_text = "I'm a painter, and crimson is my chosen hue."<br />- Coralito, Brotherhood of Silence | |||
|release_version = 2.0.0 | |||
|upgraded_from_set1_text = random {{c|unique|unique dagger}} | |||
|upgraded_from_set1_group1_item_name = Assassin's Favour | |||
|upgraded_from_set1_group1_amount = 9 | |||
|upgraded_from_set2_text = random {{c|unique|unique weapon}} | |||
|upgraded_from_set2_group1_item_name = Atziri's Arsenal | |||
|upgraded_from_set2_group1_amount = 4 | |||
|upgraded_from_set3_text = random {{c|unique|unique item}} | |||
|upgraded_from_set3_group1_item_name = Jack in the Box | |||
|upgraded_from_set3_group1_amount = 4 | |||
}} | |||
The '''Bloodplay''' is a [[unique]] {{il|Stiletto}}. | |||
{{Item acquisition}} | |||
==Legacy variants== | |||
{{PAGENAME}} has a [[legacy variant]]. | |||
{{legacy variant table header}} | |||
{{legacy variant table row|2.6.0|30% increased Global Critical Strike Chance|(20-40)% increased Physical Damage<br />Adds (3-6) to (9-13) Physical Damage<br />+20 to Dexterity<br />10% increased Attack Speed<br />{{c|mod|10% chance to cause Bleeding on Hit}}<br />Extra gore}} | |||
|} | |||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|2.6.0}} | |||
* Chance to Bleed mod increased to 30%. | |||
* Base type implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40). | |||
* Base type critical strike chance reduced to 6.1% (down from 6.3%). | |||
* Base type damage increased to 7-27 (up from 6-23). | |||
{{VersionHistoryRow|2.0.0}} | |||
* Introduced to the game. | |||
|} | |||
{{Navbox Unique Items}} |
Revision as of 03:57, 28 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
The Bloodplay is a unique StilettoStilettoDagger
Physical Damage: 7-27
Critical Strike Chance: 6.10%
Attacks per Second: 1.50
Weapon Range: 1.0 metresRequires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance.
Item acquisition
Bloodplay can drop anywhere. It can be chanced.
Recipes
Bloodplay can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
9 | Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet, the dark deal has long since been made, and his fate long since sealed. | Random dagger | A |
4 | Atziri's ArsenalAtziri's Arsenal4Weapon CorruptedIn the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows. | Random corrupted weapon | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Legacy variants
Bloodplay has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
2.6.0 | 30% increased Global Critical Strike Chance (20-40)% increased Physical Damage |
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.0.0 |
|