Arrow Dancing: Difference between revisions

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{{Passive skill box|Arrow Dancing}}
{{Passive skill box|Arrow Dancing}}


'''Arrow Dancing''' (previously known as '''Arrow Dodging''' and later '''Ondar's Guile''') is a [[keystone passive skill]] that increases the chance to [[evasion|evade]] [[projectile]] attacks while decreasing the chance to evade melee attacks.
'''Arrow Dancing''' (formerly known as '''Arrow Dodging''' and later '''Ondar's Guile''') is a [[keystone passive skill]] that increases the chance to [[evasion|evade]] [[projectile]] [[attack|attacks]], while decreasing the chance to evade [[melee]] attacks.


==Specifics==
==Specifics==
It is important to note that Arrow Dancing affects evasion ''chance'', not evasion ''rating''. As an example, if chance to evade were 45%, against projectiles it would be increased to 63%, and against melee attacks it would be reduced to 36%.
Projectile ''attacks'' include almost all arrows, spines, or spikes that are launched. Arrow Dancing has no effect on spell projectiles, as spells cannot be evaded. Community resources such as [https://poedb.tw/ poedb.tw] can be helpful in determining which monster attacks are classified as projectile or melee.
 
Natural Chance to Hit is now capped at 100% instead of 95%, so taking this node while not possessing sufficient Evasion Rating will no longer have any effect at all. This includes the effect of Blind, which is not affected by Arrow Dancing [citation/research needed to verify].
 
Projectile ''attacks'' include almost all arrows/spines, stones/books, etc. that are physically thrown/launched. The chaos spit of [[Bramble Cobra]]s count, but not the breath attack of Void Bearers which is a spell. Notably, it will work on AoE attacks from a [[Birdman]] and on Tentacle Miscreation's bolts.
 
Arrow Dancing will not work on spell projectiles as spells do not have evade check. [[Brutus]] will still hook you in because it's probably{{speculation}} been implemented as a spell, but [[Piety]]'s GMP arrows will sail right by.


==Location==
==Location==
Arrow Dancing is located at southeast corner of the tree. It is a standalone keystone.
Arrow Dancing is located at the southeast edge of the tree.


{| class="wikitable sortable" style="text-align: center;"
{| class="wikitable sortable" style="text-align: center;"
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!Distance from start
!Distance from start
|-
|-
|[[Ranger]]||8
|[[Ranger]]||7
|-
|-
|[[Duelist]]||12
|[[Duelist]]||11
|-
|-
|[[Shadow]]||13
|[[Shadow]]||13
|-
|-
|[[Scion]]||16
|[[Scion]]||15
|-
|-
|[[Witch]]||21
|[[Witch]]||21
|-
|-
|[[Marauder]]||21
|[[Marauder]]||20
|-
|-
|[[Templar]]||26
|[[Templar]]||25
|}
|}


==Related unique items==
==Related unique items==
{{Query unique items
{{Query unique items
|tables=item_stats
|where=items.stat_text LIKE "%Arrow Dancing%" OR items.stat_text LIKE "%Random Keystone%"
|join=items._pageID=item_stats._pageID
|where=items.stat_text LIKE "%Arrow%Dancing%" OR items.stat_text LIKE "%Random%Keystone%"
|large=1
|large=1
|base_item=1
|base_item=1
Line 46: Line 38:


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.0.0}}
{{Version history table row|3.19.0|
''Change Arrow Dancing to provide a less extreme penalty to melee evasion but a less extreme bonus to projectile evasion.''
* No longer grants {{c|mod|40% more chance to Evade Projectile Attacks}}.
** Instead, it now grants {{c|mod|Evasion Rating is Doubled against Projectile Attacks}}.
* No longer grants {{c|mod|20% less chance to Evade Melee Attacks}}.
** Instead, it now grants {{c|mod|25% less Evasion Rating against Melee Attacks}}.
}}
{{Version history table row|2.0.0|
* Ondar's Guile has been renamed Arrow Dancing and now grants 40% more chance to evade projectile attacks but 20% less chance to evade melee attacks.
* Ondar's Guile has been renamed Arrow Dancing and now grants 40% more chance to evade projectile attacks but 20% less chance to evade melee attacks.
{{VersionHistoryRow|0.11.2}}
}}
{{Version history table row|0.11.2|
* Ondar's Guile now applies to reflected projectile attack damage.
* Ondar's Guile now applies to reflected projectile attack damage.
{{VersionHistoryRow|0.11.0}}
}}
{{Version history table row|0.11.0|
* Renamed the Arrow Dodging keystone passive to Ondar's Guile.
* Renamed the Arrow Dodging keystone passive to Ondar's Guile.
|}
}}
{{Version history table row|0.9.7|
* Added a new keystone passive - Arrow Dodging: Doubles chance to evade projectiles.}}
{{Version history table end}}

Revision as of 16:52, 23 December 2023

Arrow Dancing
Keystone
Evasion Rating is Doubled against Projectile Attacks
25% less Evasion Rating against Melee Attacks [1]
Let the whistling of arrows and stones be your music.

Arrow Dancing (formerly known as Arrow Dodging and later Ondar's Guile) is a keystone passive skill that increases the chance to evade projectile attacks, while decreasing the chance to evade melee attacks.

Specifics

Projectile attacks include almost all arrows, spines, or spikes that are launched. Arrow Dancing has no effect on spell projectiles, as spells cannot be evaded. Community resources such as poedb.tw can be helpful in determining which monster attacks are classified as projectile or melee.

Location

Arrow Dancing is located at the southeast edge of the tree.

Class Distance from start
Ranger 7
Duelist 11
Shadow 13
Scion 15
Witch 21
Marauder 20
Templar 25

Related unique items

ItemBase ItemRequired levelStats
Skin of the LordsSkin of the Lords
Simple Robe
Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
CorruptedThe Lords are chosen so carefully.
Only they may grace His flesh.
Simple Robe1Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Acrobatics
Ancestral Bond
Arrow Dancing
Avatar of Fire
Blood Magic
Call to Arms
Conduit
Crimson Dance
Divine Shield
Hex Master
Eldritch Battery
Elemental Equilibrium
Elemental Overload
Eternal Youth
Ghost Dance
Ghost Reaver
Glancing Blows
Iron Grip
Iron Reflexes
Iron Will
Lethe Shade
Magebane
Mind Over Matter
Minion Instability
Pain Attunement
Perfect Agony
Point Blank
Precise Technique
Resolute Technique
Runebinder
Imbalanced Guard
Solipsism
Supreme Ego
The Agnostic
The Impaler
Unwavering Stance
Vaal Pact
Versatile Combatant
Wicked Ward
Wind Dancer
Zealot's Oath
Corrupted

Version history

Version Changes
3.19.0

Change Arrow Dancing to provide a less extreme penalty to melee evasion but a less extreme bonus to projectile evasion.

  • No longer grants 40% more chance to Evade Projectile Attacks.
    • Instead, it now grants Evasion Rating is Doubled against Projectile Attacks.
  • No longer grants 20% less chance to Evade Melee Attacks.
    • Instead, it now grants 25% less Evasion Rating against Melee Attacks.
2.0.0
  • Ondar's Guile has been renamed Arrow Dancing and now grants 40% more chance to evade projectile attacks but 20% less chance to evade melee attacks.
0.11.2
  • Ondar's Guile now applies to reflected projectile attack damage.
0.11.0
  • Renamed the Arrow Dodging keystone passive to Ondar's Guile.
0.9.7
  • Added a new keystone passive - Arrow Dodging: Doubles chance to evade projectiles.