Arrow Dancing: Difference between revisions
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{{Passive skill box|Arrow Dancing}} | |||
'''Arrow Dancing''' ( | '''Arrow Dancing''' (formerly known as '''Arrow Dodging''' and later '''Ondar's Guile''') is a [[keystone passive skill]] that increases the chance to [[evasion|evade]] [[projectile]] [[attack|attacks]], while decreasing the chance to evade [[melee]] attacks. | ||
==Specifics== | ==Specifics== | ||
Projectile ''attacks'' include almost all arrows, spines, or spikes that are launched. Arrow Dancing has no effect on spell projectiles, as spells cannot be evaded. Community resources such as [https://poedb.tw/ poedb.tw] can be helpful in determining which monster attacks are classified as projectile or melee. | |||
Projectile ''attacks'' include almost all arrows | |||
Arrow Dancing | |||
==Location== | ==Location== | ||
Arrow Dancing is located at southeast | Arrow Dancing is located at the southeast edge of the tree. | ||
{| class="wikitable sortable" style="text-align: center;" | {| class="wikitable sortable" style="text-align: center;" | ||
Line 19: | Line 13: | ||
!Distance from start | !Distance from start | ||
|- | |- | ||
|[[Ranger]]|| | |[[Ranger]]||7 | ||
|- | |- | ||
|[[Duelist]]|| | |[[Duelist]]||11 | ||
|- | |- | ||
|[[Shadow]]||13 | |[[Shadow]]||13 | ||
|- | |- | ||
|[[Scion]]|| | |[[Scion]]||15 | ||
|- | |- | ||
|[[Witch]]||21 | |[[Witch]]||21 | ||
|- | |- | ||
|[[Marauder]]|| | |[[Marauder]]||20 | ||
|- | |- | ||
|[[Templar]]|| | |[[Templar]]||25 | ||
|} | |} | ||
== | ==Related unique items== | ||
{{Query unique items | {{Query unique items | ||
|where=items.stat_text LIKE "%Arrow Dancing%" OR items.stat_text LIKE "%Random Keystone%" | |||
|large=1 | |||
|where=items. | |base_item=1 | ||
|level=1 | |||
|stat=1 | |||
}} | }} | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.19.0| | ||
''Change Arrow Dancing to provide a less extreme penalty to melee evasion but a less extreme bonus to projectile evasion.'' | |||
* No longer grants {{c|mod|40% more chance to Evade Projectile Attacks}}. | |||
** Instead, it now grants {{c|mod|Evasion Rating is Doubled against Projectile Attacks}}. | |||
* No longer grants {{c|mod|20% less chance to Evade Melee Attacks}}. | |||
** Instead, it now grants {{c|mod|25% less Evasion Rating against Melee Attacks}}. | |||
}} | |||
{{Version history table row|2.0.0| | |||
* Ondar's Guile has been renamed Arrow Dancing and now grants 40% more chance to evade projectile attacks but 20% less chance to evade melee attacks. | * Ondar's Guile has been renamed Arrow Dancing and now grants 40% more chance to evade projectile attacks but 20% less chance to evade melee attacks. | ||
{{ | }} | ||
{{Version history table row|0.11.2| | |||
* Ondar's Guile now applies to reflected projectile attack damage. | * Ondar's Guile now applies to reflected projectile attack damage. | ||
{{ | }} | ||
{{Version history table row|0.11.0| | |||
* Renamed the Arrow Dodging keystone passive to Ondar's Guile. | * Renamed the Arrow Dodging keystone passive to Ondar's Guile. | ||
|} | }} | ||
{{Version history table row|0.9.7| | |||
* Added a new keystone passive - Arrow Dodging: Doubles chance to evade projectiles.}} | |||
{{Version history table end}} |
Revision as of 16:52, 23 December 2023
Arrow Dancing
Keystone
Evasion Rating is Doubled against Projectile Attacks
25% less Evasion Rating against Melee Attacks [1]
25% less Evasion Rating against Melee Attacks [1]
Let the whistling of arrows and stones be your music.
Arrow Dancing (formerly known as Arrow Dodging and later Ondar's Guile) is a keystone passive skill that increases the chance to evade projectile attacks, while decreasing the chance to evade melee attacks.
Specifics
Projectile attacks include almost all arrows, spines, or spikes that are launched. Arrow Dancing has no effect on spell projectiles, as spells cannot be evaded. Community resources such as poedb.tw can be helpful in determining which monster attacks are classified as projectile or melee.
Location
Arrow Dancing is located at the southeast edge of the tree.
Class | Distance from start |
---|---|
Ranger | 7 |
Duelist | 11 |
Shadow | 13 |
Scion | 15 |
Witch | 21 |
Marauder | 20 |
Templar | 25 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
|
Version history
Version | Changes |
---|---|
3.19.0 |
Change Arrow Dancing to provide a less extreme penalty to melee evasion but a less extreme bonus to projectile evasion.
|
2.0.0 |
|
0.11.2 |
|
0.11.0 |
|
0.9.7 |
|