Version 3.2.0b

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Revision as of 03:10, 8 March 2018 by >Tonemis (Created page with "{{version | patch = 3.2.0b | patchdate = March 8, 2018 | before = 3.2.0 | after = }} ==Patch notes== These are...")
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Version History
3.2.0
March 2, 2018
3.2.0b
March 8, 2018

Patch notes

These are the official patch notes for version 3.2.0b released by Grinding Gear Games.[1]

  • Added "Necromancy Nets", a relatively rare net that can revive beasts, capturing them in the process. This is useful for characters that have difficulty capturing beasts before they die, but its rarity means that it can't be relied upon as the sole method of capture for these characters. (This patch doesn't include support for reviving monsters that have been shattered, exploded or otherwise had their corpse removed. We're working on this.)
  • Beastcrafting recipes that make an unidentified rare item or a rare item with a specific mod now require one fewer rare beast.
  • Fixed four high-end Beastcrafting recipes that were previously unobtainable.
  • Flasks now refill after a Beastcrafting fight ends.
  • Module Error: No skills found with q_where = skill.active_skill_name="Summon Phantasm on Kill Support" no longer supports Manifest Dancing Dervish.
  • "Strong Rope NetsStrong Rope NetStack Size: 100Effective against Beasts of levels 15 to 35.
    Activate to use this type of Net when capturing Beasts.
    and Simple Iron NetsSimple Iron NetStack Size: 100Effective against Beasts of levels 25 to 46.
    Activate to use this type of Net when capturing Beasts.
    now cost Portal ScrollsPortal ScrollStack Size: 40Creates a portal to townRight click on this item to use it. rather than Orbs of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it..
  • Reinforced Iron NetsReinforced Iron NetStack Size: 100Effective against Beasts of levels 37 to 56.
    Activate to use this type of Net when capturing Beasts.
    and Strong Iron NetsStrong Iron NetStack Size: 100Effective against Beasts of levels 48 to 66.
    Activate to use this type of Net when capturing Beasts.
    now cost Orbs of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it., rather than Orbs of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it.."
  • Monsters with the Putrid Flight Bestiary mod now use their Vulture Bombing skill more frequently.
  • Fixed a bug where unlocking additional Cartographer's Sextants on your Atlas required unique Maps to be completed.
  • Fixed a bug where Module Error: Too many skills found with q_where = skill.active_skill_name="Scorching Ray". Please choose only one of the following ids:
    KaomFireBeamTotemSpectre - 12% less Totem Damage per Summoned Totem, Totem lasts 5 seconds, Deals (3.3-1258.6) Base Fire Damage per second, Base duration is 1.50 seconds, Summons a Totem which uses this Skill, Additional Debuff stages add -40% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    FireBeam - Deals (13.4-780.7) Base Fire Damage per second, Base duration is 1.50 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Burning Debuff can have a maximum of 8 stages, Additional Debuff stages add 60% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    totems did not stack their damage correctly with other Module Error: Too many skills found with q_where = skill.active_skill_name="Scorching Ray". Please choose only one of the following ids:
    KaomFireBeamTotemSpectre - 12% less Totem Damage per Summoned Totem, Totem lasts 5 seconds, Deals (3.3-1258.6) Base Fire Damage per second, Base duration is 1.50 seconds, Summons a Totem which uses this Skill, Additional Debuff stages add -40% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    FireBeam - Deals (13.4-780.7) Base Fire Damage per second, Base duration is 1.50 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Burning Debuff can have a maximum of 8 stages, Additional Debuff stages add 60% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    totems.
  • Fixed a bug where Bestiary Aspect skills could be crafted onto Flasks and Jewels.
  • Fixed a bug where some areas were unable to spawn Legendary Beasts.
  • Fixed a bug where Stairs to the next area would not open if a beast was captured in the Oba's Cursed Trove unique map.
  • Fixed a bug where Maker of Mires in the Hallowed Ground unique map would not lose his immunity buff if Balah, Duke was captured.
  • Fixed a bug where statues were unable to come to life if the Basilisk was captured.
  • Fixed a bug where Vilenta was able to escape her arena. Stay Vilenta, stay.
  • Fixed a bug where the "x% more Spell Fire Damage" from Herald of Ash was not applying to Damage over Time effects applied by skills such as Module Error: Too many skills found with q_where = skill.active_skill_name="Scorching Ray". Please choose only one of the following ids:
    KaomFireBeamTotemSpectre - 12% less Totem Damage per Summoned Totem, Totem lasts 5 seconds, Deals (3.3-1258.6) Base Fire Damage per second, Base duration is 1.50 seconds, Summons a Totem which uses this Skill, Additional Debuff stages add -40% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    FireBeam - Deals (13.4-780.7) Base Fire Damage per second, Base duration is 1.50 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Burning Debuff can have a maximum of 8 stages, Additional Debuff stages add 60% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    .
  • Fixed a bug where some Prophecies did not complete if you captured, rather than killed, the target.
  • Fixed a bug where scroll speed in the Social Panel was slower than intended.
  • Fixed a bug where the weapon swap buttons would not visually change when swapping between weapons.
  • Fixed a client crash that could occur while Module Error: No skills found with q_where = skill.active_skill_name="Summon Phantasm on Kill Support" was socketed in The Dancing DervishThe Dancing Dervish
    Reaver Sword
    Two Hand Sword
    Physical Damage: (142.6-161.2) to (239.2-270.4)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.88-1.95)
    Weapon Range: 1.3 metres
    Requires Level 59, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage
    (25-30)% increased Attack Speed
    5% increased Movement Speed
    Triggers Level 15 Manifest Dancing Dervishes on Rampage
    Manifested Dancing Dervishes disables both weapon slots
    Manifested Dancing Dervishes die when Rampage ends
    Melee Hits count as Rampage Kills
    Rampage
    Take your partner by the hand,
    Keep your steps in time.
    Swing together, spin apart,
    And dance with death sublime.
    .
  • Fixed a rare client crash that could occur when the final boss of Act 10 and its Endgame Map counterpart used its Flame Breath skill. This skill had been disabled in a previous patch to prevent this from happening. It will be re-enabled in this patch.
  • Fixed various instance crashes.

References

  1. Qarl (March 8, 2018). "3.2.0b Patch Notes". Official Path of Exile Forums. Retrieved March 8, 2018.