Hinder

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Hinder
Debuff
Hinder status icon.png

Hinder is a debuff that reduces movement speed on the affected target. A creature can only have one Hinder effect at once. Hinder is applied by spells, just like maim is by attacks. Since maim and hinder are different debuffs, an enemy can be affected by both simultaneously.[1]

Sources

  • Module Error: Too many skills found with q_where = skill.active_skill_name="Abyssal Cry". Please choose only one of the following ids:
    EssenceAbyssalCry - (50-100)% increased Taunt Duration, Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, Damage cannot be Reflected, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page)
    WbAbyssalCry - Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Wither". Please choose only one of the following ids:
    DropBearBossWither - Base duration is 0.50 seconds, Base secondary duration is 4.00 seconds, (20-28)% reduced Movement Speed, 15% increased Chaos Damage taken (page)
    LunarisGuardGloomElementalWither - Base duration is 0.50 seconds, Base secondary duration is 4.00 seconds, (20-28)% reduced Movement Speed, 5% increased Chaos Damage taken (page)
  • SingularitySingularity
    Platinum Sceptre
    Sceptre
    Physical Damage: 51-76
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 1.1 metres
    Requires Level 62, 113 Str, 113 Int30% increased Elemental DamageAdds (1-10) to (150-200) Lightning Damage to Spells
    (14-18)% increased Cast Speed
    (6-8)% reduced Mana Cost of Skills
    Nearby Enemies are Hindered, with 25% reduced Movement Speed
    100% increased Damage with Hits and Ailments against Hindered Enemies
    In time, all becomes nothing.
    We just expedite the process.

Version history

Version Changes
2.1.0
  • Spells that reduce movement speed now do so with a new debuff called "Hinder". You can only have one Hinder effect on you at once, so multiple movement-slowing spells will not stack. This is currently used on Module Error: Too many skills found with q_where = skill.active_skill_name="Abyssal Cry". Please choose only one of the following ids:
    EssenceAbyssalCry - (50-100)% increased Taunt Duration, Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, Damage cannot be Reflected, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page)
    WbAbyssalCry - Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page)
    and the new Module Error: Too many skills found with q_where = skill.active_skill_name="Wither". Please choose only one of the following ids:
    DropBearBossWither - Base duration is 0.50 seconds, Base secondary duration is 4.00 seconds, (20-28)% reduced Movement Speed, 15% increased Chaos Damage taken (page)
    LunarisGuardGloomElementalWither - Base duration is 0.50 seconds, Base secondary duration is 4.00 seconds, (20-28)% reduced Movement Speed, 5% increased Chaos Damage taken (page)
    skill.

References

  1. GGG (March 03, 2016). "Path of Exile 2.2.0: Ascendancy Patch Notes". Official Path of Exile website. Retrieved March 03, 2016.