Lion's Roar Granite FlaskLasts 6.00 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 27Adds Knockback to Melee Attacks during Effect 75% chance to cause Enemies to Flee on use (7-10)% more Melee Physical Damage during effect Knocks Back Enemies in an Area when you use a FlaskA sprinkle of hunger, a spoonful of menace and three generous cups of Might.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Lion's Roar is a uniqueGranite FlaskGranite FlaskLasts 6.00 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters..
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
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Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
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The VoidThe Void1Reach into the Void and claim your prize.
Knocks Back Enemies in an Area on Flask use 75% chance to cause Enemies to Flee on use (30-35)% more Melee Physical Damage during effect Adds Knockback during Flask effect
Knocks Back Enemies in an Area on Flask use 75% chance to cause Enemies to Flee on use (70 to 100)% increased Charges used 30% more Melee Physical Damage during effect Adds Knockback during Flask effect
Lion's Roar no longer requires extra charges to use and can be used twice. It now also provides 30-35% more melee physical damage (instead of a fixed 30%).