The King in the Mists
The King in the Mists | |||
Level(s) | 84 | ||
Location(s) | Crux of Nothingness | ||
Quest(s) | File:War for the Wildwood quest icon.pngWar for the Wildwood | ||
Resistance(s) | 50% Fire 50% Cold 50% Lightning 30% Chaos | ||
Modifier(s) | Cannot Be Fully Slowed |
The King of the Mists is the major antagonist of Affliction league and the Viridian Wildwood.
Entry
Crux of Nothingness can be accessed in the Viridian Wildwood of area level of 81+, indicated by three pedestals called "Dark Offering" and a lore object "Determination". The War for the Wildwood quest must be unlocked before accessing him.
Skills
Phase 1
The battle begins in a circular arena with three raised platforms that can be accessed using walkways. A large Ritual altar stands in the center of the arena, and three smaller altars on the platforms.
- Vine Cascade - Thorngrip!/Lonnsaigh! - Creating a cascade of phys+chaos conversion tendrils.
- Teleport - Nothingness approaches! - Teleports to a platform, destroying a Ritual altar.
- Summon Effigy - Dark effigy! - Creates an effigy..
- Ritual of Dance - Keep running!/You are seen! - Inflicts a debuff for 8 seconds, imprisoning players if they stand still.
- Ritual of Meditation - Keep running! - Inflicts a debuff for 8 seconds, imprisoning players if they move.
- File:Maze Teleport status icon.pngMaze Teleport - The border of my realm grows closer.../A sliver of what my home feels like. - Teleports players to a maze, starting phase 2.
Phase 2
The player is teleported to a very large arena covered in a maze of thick vines which cannot be crossed. The arena fills with bugs that deal increasing DOT. Follow the Sacred Wisps' path towards the large purple portal back to the arena.
Phase 3
The player is returned to the arena from phase 1, where the King in the Mists' body disintegrates and emerges as a large treant. The platforms are now covered in Blackflame fire.
- Become a Treant - The Wildwood's power... is mine! - Starts phase 3
- Shadow Surge - The end of meaning is nigh! - Central ritual altar fire slow moving purple SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Deals (21-885) to (31-1327) Chaos Damage
Projectiles Pierce all Targets
Deals (180.8-2642.5) Base Chaos Damage per second
Base duration is 0.60 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
4% of Spell Damage Leeched as Energy Shield
Additional Effects From 1-20% Quality:
Base duration is (0.01-0.2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. projectiles - Mystic Miasma - Creates red patches of boiling blood that inflict physical damage over time.
- Ritual of Dance - Keep running!/Run! - Inflicts a debuff for 8 seconds, imprisoning players if they stand still.
- Ritual of Meditation - Keep running! - Inflicts a debuff for 8 seconds, imprisoning players if they move.
- Exploding Toads - - Creates a patch of swamp, spawning purple toads that hop towards the player before exploding, dealing chaos damage.
Strategy
Drops
Items found from this monster
There are currently no items that have a drop table specific to this monster.
Lore
See also
Version history
Version | Changes |
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3.23.0 |
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