The Formless Flame Royal BurgonetArmour: (678-954)Requires Level 65, 148 Str(80-120)% increased Armour -30% to Fire Resistance -(200-100) Fire Damage taken from Hits Armour is increased by Overcapped Fire ResistanceOur skin turns to ash and we are swallowed by his brilliant red light.
Overcapped Fire Resistance: If a player has 200% uncapped Fire Resistance, and has a maximum Fire Resistance of 75%, the overcapped Fire Resistance is 15% (and therefore grants 15% increased Armour). This value is additive to other increases to armour/defences.
Item acquisition
The Formless Flame has restrictions on where or how it can drop. It cannot be chanced.
The Formless Flame drops from Xoph and his Breach monsters.
Monster restrictions
This item can be acquired from the following monsters:
Blessing of XophBlessing of XophStack Size: 10Upgrades a breach unique item or breachstone to a more powerful versionRight click this item then left click an applicable breach unique item to upgrade it.
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The Formless FlameThe Formless Flame Royal BurgonetArmour: (678-954)Requires Level 65, 148 Str(80-120)% increased Armour -30% to Fire Resistance -(200-100) Fire Damage taken from Hits Armour is increased by Overcapped Fire ResistanceOur skin turns to ash and we are swallowed by his brilliant red light.
The Formless Flame Unique Helmet is now found on the Royal Burgonet basetype (previously Siege Helmet).
It no longer provides +40-50 to Maximum Life, or +100-120 to Armour.
Legacy The Formless Flame would have the Maximum Life mod to have a new rollable value of +(60-100), matching the The Formless InfernoThe Formless Inferno Royal BurgonetArmour: (377-434)Requires Level 65, 148 StrSocketed Gems are Supported by Level 30 Infernal Legion +(60-100) to maximum Life -30% to Fire Resistance MinionLife is increased by their Overcapped Fire ResistanceHe burns us to keep us from harm. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
It now has -100 to -200 Fire Damage taken from Hits (previously -20), 80-120% increased Armour, and -30% to Fire Resistance.