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  • to level 35 and below One Handed Weapon: (10-19)% increased Spell Damage Two Handed Weapon: (15-29)% increased Spell Damage Armour: +(3-5) to maximum Energy...
    34 KB (1,779 words) - 03:48, 15 June 2024
  • Attack (redirect from Attack Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you...
    4 KB (343 words) - 16:50, 12 May 2024
  • quest-specific battles in Act 2. They are human soldiers working for Dominus and Piety. All soldiers are armed with either a two-handed sword or with a sword and...
    4 KB (75 words) - 11:25, 5 May 2021
  • (13.7-261.2) Base Cold Damage per second Can have an additional Brand Attached to an Enemy Modifiers to Spell Damage apply to this Skill's Damage Over Time...
    79 KB (41,562 words) - 13:22, 27 September 2023
  • IntTrigger Socketed Curse Spell when you Cast a Curse Spell, with a 0.25 second Cooldown +(50-90) to maximum Energy Shield 0.2% of Spell Damage Leeched as Energy...
    15 KB (4,902 words) - 16:31, 29 May 2024
  • Spell (category Damage sources) (section Spell Damage also apply to Attacks)
    attacks, spells are not affected by accuracy or evasion. Additionally, spell damage is one of four damage sources. Most spells that can deal damage with hits...
    8 KB (190 words) - 16:53, 12 May 2024
  • shield remaining when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental...
    17 KB (1,729 words) - 23:25, 11 May 2024
  • Rakiata's DanceRakiata's Dance Engraved GreatswordTwo Hand Sword Physical Damage: 49-102 Elemental Damage: (150-200) to (300-350), 1 to (550-600) Critical...
    22 KB (3,388 words) - 22:20, 27 May 2024
  • evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary....
    7 KB (421 words) - 16:53, 12 May 2024
  • Non-Chaos Damage as extra Chaos DamageDarkness never stops feeding. MjölnerMjölner GavelOne Handed Mace Physical Damage: (97.2-118.8) to (181.8-222.2) Critical...
    20 KB (8,846 words) - 13:58, 30 May 2024
  • worse by down from 4 to 2), as well as removing the higher legacy added damage mod value, but improving the increased physical damage mod, making it a not...
    20 KB (3,102 words) - 21:34, 9 June 2024
  • Izaro (section Weapons)
    be wielding one of three different weapon setups; a two-handed mace, dual swords, or a sword and shield. Izaro's weapon is part of the seed of the current...
    16 KB (2,733 words) - 10:31, 16 February 2023
  • Reaver SwordTwo Hand Sword Physical Damage: (142.6-161.2) to (239.2-270.4) Critical Strike Chance: 5.00% Attacks per Second: (1.88-1.95) Weapon Range: 1.3...
    122 KB (53,354 words) - 03:08, 7 April 2024
  • Shield (category Off-hands) (section Spell block chance)
    Shard Projectiles Deal 50% less Damage (47-203) to (70-304) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating...
    7 KB (339 words) - 18:08, 25 August 2023
  • Damage (category Damage) (section Damage calculation)
    when damage is applied see, receiving damage. The basic damage calculation is: Damage = (Base_Damage + Added_Damage) * Increased_Damage * More_Damage * Hit_Rate...
    12 KB (1,601 words) - 15:05, 23 May 2024
  • an item class of two-handed melee weapons that require strength and intelligence and usually have a x% Chance to Block Attack Damage while wielding a Staff...
    3 KB (215 words) - 13:01, 10 December 2023
  • dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210)...
    4 KB (2,745 words) - 23:29, 11 May 2024
  • Claws is an item class of one-handed melee weapons that require intelligence and dexterity, have a moderately high base critical strike chance, high base...
    1 KB (98 words) - 09:54, 20 February 2023
  • Quiver (category Off-hands)
    Quivers are a class of items that can be equipped in the off-hand slot while using a bow. Quivers are disabled and unequippable if a bow is not equipped...
    3 KB (68 words) - 13:52, 3 April 2023
  • of one-handed melee weapons that require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this...
    2 KB (91 words) - 22:58, 12 September 2022
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