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  • not regular monster affixes. These include: Explode on death. Extra damage and poison on hit. Some unique bosses may spawn as a corrupted monster: Mutated...
    14 KB (759 words) - 00:21, 26 July 2022
  • this Skill's Soul Gain Prevention 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Maximum 50 caught Projectiles Creates up to...
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  • their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them...
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  • how much damage the hit would have dealt to the enemy before taking into account the enemy's damage reduction, depending on the enemy's ailment threshold...
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  • Extra Chaos Damage #% of Lightning Damage as Extra Chaos Damage #% of Cold Damage as Extra Chaos Damage #% of Fire Damage as Extra Chaos Damage For example:...
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  • Dex(30-50)% increased Critical Strike Chance(90-105)% increased Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to...
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  • slow and have delays between their melee attacks. Some zombies have special effects that occur on death. It's dusk on the moors. The air is still and hot...
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  • Freeze (category Ailments) (section Chance to avoid being Frozen)
    increased (and therefore, minimum hit damage decreased) by freeze and ailment duration modifiers. Modifiers like Increased Effect of Non-Damaging Ailments and...
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  • is an item class of two-handed melee weapons that require strength and dexterity and have a x% increased increased Accuracy Rating implicit modifier. Maraketh...
    849 bytes (82 words) - 13:43, 10 December 2023
  • evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary. The...
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  • Physical Damage Deals (23.4-1121) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Spell (redirect from Spell Damage) (category Damage sources) (section Chance to block spell damage)
    spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be...
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  • 5% chance to deal Triple Damage one_hand_weapon 500 HellscapeUpsideBaseChanceToDealTripleDamage2h3_ 68 6% chance to deal Triple Damage two_hand_weapon 250...
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  • Critical Strike Chance Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Adds (13-19) to (23-29) Chaos Damage to Attacks...
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  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is one...
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  • take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level Item has 6 Sockets and is fully linked (Hidden) Uses goddess...
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  • keyword and refers to the speed of using skills which are spells and is calculated as uses per second. Casting a spell consists of cast time and other time...
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  • Soul Drinker and Essentia SanguisEssentia Sanguis Vaal ClawClaw Physical Damage: 29-76 Elemental Damage: 1 to (600-700) Critical Strike Chance: 6.50% Attacks...
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  • SpecificWeaponDamage (14-16)% increased Damage with Bows (14-16)% increased Damage with Axes (14-16)% increased Damage with Claws (14-16)% increased Damage with...
    327 bytes (1,189 words) - 19:31, 29 November 2022
  • Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands. Bows sometimes...
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