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  • Hit (redirect from Self-damage) (section Self-damage)
    Stun ThresholdAdds (45-60) to (100-120) Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance...
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  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...
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  • critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands. Bows sometimes do not have implicit...
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  • duration, and can grant a Frenzy Charge.Base duration is (7.00-10.80) seconds Grants (5-15)% increased Attack Speed 1.2% of Attack Physical Damage Leeched...
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  • "Attack Speed" redirects here. For the passive skill, see Attack Speed (passive skill). Attack speed is a property of attack skills. In combination with...
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  • Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage or elemental...
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  • "Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...
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  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage (1-9) to (13-179) Added Lightning Damage Fires 3 Projectiles...
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  • StrikeCritical, Attack, Melee, Strike Level: (1-20) Cost: 5 Mana Attack Speed: 70% of base Attack Damage: (125-244)% of base Effectiveness of Added Damage: (125-244)%Attacks...
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  • Strength and/or All Attributes and X% increased Strength and/or Attributes modifiers. Many implicit modifiers provide base strength on items: Weapons and armour...
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  • HornGoat's HornWand Physical Damage: 9-16 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells...
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  • Poison (section Damage)
    poison: Damage Damage over Time Damage over Time Multiplier Chaos Damage over Time Multiplier Chaos Damage Poison Damage Physical Damage, Elemental Damage, Cold...
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  • increased Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional...
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  • Chaos Damage 8% more Damage with Hits and Ailments for each remaining Chain Chains +(3-5) Times 60% of Physical Damage Converted to Chaos Damage 40% chance...
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  • the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical Damage 25% of Physical Damage Converted to...
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  • base types are weapon, shield, and jewellery base types. They have different implicit modifiers than ordinary equipment and can only be obtained when they...
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  • Attributes (80-100)% increased Physical Damage Adds 5 to 25 Physical Damage Gain 10 Life per Enemy Killed Enemies Killed with Attack or Spell Hits Explode, dealing...
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  • require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item class have a Damage Penetrates...
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  • increased Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional...
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  • (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)%...
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