Double damage

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Revision as of 16:00, 17 February 2020 by >Tonemis
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Double damage is an effect that causes a hit to deal double its damage.

Mechanics

  • Chance to deal double damage is additive.
  • Additional % chance exceeding 100% has no effect. For example, Module Error: No results found for item using search term "item_name = Frostbreath" with any additional source of double damage when attacking chilled enemies with the weapon will have no effect.
  • The damage increase is applied after all other modifiers.[1]
  • Double damage is currently hit-only and does not apply to ailments.[2]

Related skills

Active skill gems

The following active skill gems are related to double damage:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement

Item skills

Support skill gems

The following support skill gems are related to double damage:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement

Related unique items

The following unique items are related to double damage:

ItemBase ItemRequired levelStats

Related passives skills

Passives

The following passive skills are related to double damage:

NameStats
Gravepact
30% increased Minion Accuracy Rating
Minions have 6% chance to deal Double Damage [1]
Kinetic Impacts
25% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
5% chance to deal Double Damage
10% chance to double Stun Duration [1]

Timeless Jewel passives

The following Module Error: No results found for item using search term "item_name = Timeless Jewel" passives are related to double damage:

Jewel Type Icon Name Effect
Vaal Ritual of Might (25-35)% increased Physical Damage
(2-4)% chance to deal Double Damage

Related modifiers

The following modifiers are related to double damage:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Empowering Tower SpecialBlight Tower1All Towers in range of your Empowering Towers have 50% chance to deal Double DamageN/A
of the UndergroundSuffix6010% chance to deal Double DamageN/A
DoubleDamageChanceImplicitMace1Intrinsic15% chance to deal Double DamageN/A
of RedemptionSuffix75(5-7)% chance to deal Double Damage if you have Stunned an Enemy Recentlyamulet_eyrie 500
of RedemptionSuffix83(8-10)% chance to deal Double Damage if you have Stunned an Enemy Recentlyamulet_eyrie 500
Enchantment Double Strike Double Damage Vs Bleeding 1Enchantment66Double Strike has a 10% chance to deal Double Damage to Bleeding Enemieshelmet 75
Enchantment Double Strike Double Damage Vs Bleeding 2Enchantment75Double Strike has a 15% chance to deal Double Damage to Bleeding Enemieshelmet 75
Enchantment Heavy Strike Double Damage 1Enchantment66Heavy Strike has a 8% chance to deal Double Damagehelmet 100
Enchantment Heavy Strike Double Damage 2Enchantment75Heavy Strike has a 12% chance to deal Double Damagehelmet 100
of the OrderSuffix60(7-9)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the OrderSuffix72(10-12)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the OrderSuffix81(13-15)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the OrderSuffix60(16-20)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the OrderSuffix72(21-25)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the OrderSuffix81(26-30)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the OrderSuffix603% chance to deal Double Damageshield 0
one_hand_weapon 0
of the OrderSuffix72(4-5)% chance to deal Double Damageshield 0
one_hand_weapon 0
of the OrderSuffix60(6-7)% chance to deal Double Damagetwo_hand_weapon 0
of the OrderSuffix72(8-10)% chance to deal Double Damagetwo_hand_weapon 0
of the OrderSuffix1(7-10)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the OrderSuffix38(11-14)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the OrderSuffix75(15-18)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the OrderSuffix1(13-20)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the OrderSuffix38(21-28)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the OrderSuffix75(29-36)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the OrderSuffix1(2-3)% chance to deal Double Damageone_hand_weapon 0
of the OrderSuffix38(4-5)% chance to deal Double Damageone_hand_weapon 0
of the OrderSuffix75(6-7)% chance to deal Double Damageone_hand_weapon 0
of the OrderSuffix1(4-6)% chance to deal Double Damagetwo_hand_weapon 0
of the OrderSuffix38(7-9)% chance to deal Double Damagetwo_hand_weapon 0
of the OrderSuffix75(10-12)% chance to deal Double Damagetwo_hand_weapon 0
of ShapingSuffix68(8-10)% increased Attack Speed
(4-6)% chance to deal Double Damage
bow_shaper 1000
of ShapingSuffix75(11-12)% increased Attack Speed
(4-6)% chance to deal Double Damage
bow_shaper 1000
of ShapingSuffix68(17-19)% increased Attack Speed
(4-6)% chance to deal Double Damage
2h_sword_shaper 1000
2h_axe_shaper 1000
2h_mace_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
of ShapingSuffix75(20-21)% increased Attack Speed
(4-6)% chance to deal Double Damage
2h_sword_shaper 1000
2h_axe_shaper 1000
2h_mace_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
Citaqualotl'sPrefix50Minions deal (85-94)% increased Damage
Minions have 5% chance to deal Double Damage
N/A
Citaqualotl'sPrefix50Minions deal (50-66)% increased Damage
Minions have 5% chance to deal Double Damage
N/A
PrideChanceForDoubleDamageIntrinsic1(8-12)% chance to deal Double Damage while using PrideN/A
of RedemptionSuffix75Spells have a (4-5)% chance to deal Double Damagesceptre_eyrie 500
rune_dagger_eyrie 500
wand_eyrie 500
of RedemptionSuffix80Spells have a (6-7)% chance to deal Double Damagesceptre_eyrie 500
rune_dagger_eyrie 500
wand_eyrie 500
of RedemptionSuffix75Spells have a (10-11)% chance to deal Double Damagestaff_eyrie 500
of RedemptionSuffix80Spells have a (12-14)% chance to deal Double Damagestaff_eyrie 500
SynthesisImplicitDoubleDamageChanceOneHand1Intrinsic362% chance to deal Double DamageN/A
SynthesisImplicitDoubleDamageChanceOneHand2Intrinsic483% chance to deal Double DamageN/A
SynthesisImplicitDoubleDamageChanceTwoHand1Intrinsic364% chance to deal Double DamageN/A
SynthesisImplicitDoubleDamageChanceTwoHand2_Intrinsic485% chance to deal Double DamageN/A
SynthesisImplicitSpellsDoubleDamageChance1__Intrinsic60Spells have a (8-10)% chance to deal Double DamageN/A
SynthesisImplicitSpellsDoubleDamageChance2_Intrinsic65Spells have a (16-18)% chance to deal Double DamageN/A
of the OrderSuffix60(12-14)% chance to deal Double Damagetwo_hand_weapon 1000
of the OrderSuffix60(6-7)% chance to deal Double Damageshield 1000
one_hand_weapon 1000
of the OrderSuffix60(36-40)% chance to deal Double Damage while Focusedtwo_hand_weapon 1000
of the OrderSuffix60(18-20)% chance to deal Double Damage while Focusedone_hand_weapon 1000
shield 1000
SummonArbalistChanceToDealDoubleDamage___Intrinsic1Summoned Arbalists have (25-35)% chance to deal Double DamageN/A
Sentinel'sPrefix68Socketed Triggered Skills deal Double DamageN/A
WeaponTreeLocalAttackSpeedLocalDoubleDamageChance1Crucible Passive Skill Tree125% reduced Attack Speed
Attacks with this Weapon have 20% chance to deal Double Damage
ranged 0
weapon 500
WeaponTreeLocalAttackSpeedLocalDoubleDamageChance2Crucible Passive Skill Tree3025% reduced Attack Speed
Attacks with this Weapon have 25% chance to deal Double Damage
ranged 0
weapon 500
WeaponTreeLocalAttackSpeedLocalDoubleDamageChance3Crucible Passive Skill Tree6025% reduced Attack Speed
Attacks with this Weapon have 30% chance to deal Double Damage
ranged 0
weapon 500
WeaponTreeLocalAttackSpeedRangedLocalDoubleDamageChance1Crucible Passive Skill Tree120% reduced Attack Speed
Attacks with this Weapon have 15% chance to deal Double Damage
ranged 500
WeaponTreeLocalAttackSpeedRangedLocalDoubleDamageChance2Crucible Passive Skill Tree3020% reduced Attack Speed
Attacks with this Weapon have 20% chance to deal Double Damage
ranged 500
WeaponTreeLocalAttackSpeedRangedLocalDoubleDamageChance3Crucible Passive Skill Tree6020% reduced Attack Speed
Attacks with this Weapon have 25% chance to deal Double Damage
ranged 500
WeaponTreeDoubleDamageChanceIfLowStrength1Crucible Passive Skill Tree16% chance to deal Double Damage if Strength is below 100mace 200
one_hand_weapon 500
shield 500
WeaponTreeDoubleDamageChanceIfLowStrength2Crucible Passive Skill Tree110% chance to deal Double Damage if Strength is below 100mace 200
one_hand_weapon 500
shield 500
WeaponTreeDoubleDamageChanceIfLowStrength2h1Crucible Passive Skill Tree112% chance to deal Double Damage if Strength is below 100mace 200
two_hand_weapon 500
WeaponTreeDoubleDamageChanceIfLowStrength2h2Crucible Passive Skill Tree116% chance to deal Double Damage if Strength is below 100mace 200
two_hand_weapon 500

References

  1. NickK_GGG (November 18, 2015). "Item Development - Threshold Jewels". Official Path of Exile Forums.
  2. https://clips.twitch.tv/PhilanthropicRespectfulOkapiOSsloth

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