Tailwind: Difference between revisions
>Neokowloon (add description (from "of the Hunt" mod variant), to be check it is the same as Deadeye variant) |
Neokowloon (talk | contribs) (add description (from "of the Hunt" mod variant), to be check it is the same as Deadeye variant) |
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Revision as of 09:54, 1 May 2020
Tailwind is a buff that grants the character 10% increased action speed for 4 seconds.
Mechanics
The effects of Tailwind are affected by increased Buff Effect, which can only be obtained through the use of IchimonjiIchimonji
Corsair SwordOne Handed Sword
Physical Damage: (45-58.5) to (167.4-195)
Critical Strike Chance: 5.00%
Attacks per Second: (1.86-1.94)
Weapon Range: 1.1 metresRequires Level 58, 81 Str, 117 Dex40% increased Global Accuracy Rating(80-95)% increased Physical Damage
Adds (5-10) to (13-20) Physical Damage
(20-25)% increased Attack Speed
10% increased Effect of Buffs on you
10% increased Mana Reservation Efficiency of Skills
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect alliesMaster yourself before you seek to master others..
Gathering Winds, which grant the player character Tailwind buff, also grant additional effect when the player character has the Tailwind.
Sources of Tailwind
Passive skills
There are passive skills that related to Tailwind:
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Deadeye | Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile 25% increased Effect of your Marks You and nearby Allies have Tailwind [1] |
Deadeye | Gathering Winds | Gain 1 Gale Force when you use a Skill 15% increased Effect of Tailwind on you per Gale Force You and nearby Allies have Tailwind [1] |
Mods
No results found
Version history
Version | Changes |
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3.2.0 |
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