Boot Knife: Difference between revisions

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>BotK2
(Switching to base item template)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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{{Base item
{{Base item
|rarity                             = Normal
|rarity                                 = Normal
|name                               = Boot Knife
|name                                   = Boot Knife
|class                               = Daggers
|class                                   = Daggers
|size_x                             = 1
|size_x                                 = 1
|size_y                             = 3
|size_y                                 = 3
|drop_level                         = 20
|drop_level                             = 20
|drop_rarities                       = Normal, Magic, Rare, Unique
|drop_rarities                           = Normal, Magic, Rare, Unique
|tags                               = dagger, one_hand_weapon, onehand, weapon, default
|tags                                   = dagger, one_hand_weapon, onehand, weapon, default
|metadata_id                         = Metadata/Items/Weapons/OneHandWeapons/Daggers/Dagger5
|metadata_id                             = Metadata/Items/Weapons/OneHandWeapons/Daggers/Dagger5
|implicit1                           = CriticalStrikeChanceImplicitDaggerNew1
|implicit1                               = CriticalStrikeChanceImplicitDaggerNew1
|purchase_cost_normal1_name         = Orb of Transmutation
|purchase_cost_normal1_name             = Orb of Transmutation
|purchase_cost_normal1_amount       = 1
|purchase_cost_normal1_amount           = 1
|purchase_cost_magic1_name           = Orb of Alteration
|purchase_cost_magic1_name               = Orb of Alteration
|purchase_cost_magic1_amount         = 1
|purchase_cost_magic1_amount             = 1
|purchase_cost_rare1_name           = Chaos Orb
|purchase_cost_rare1_name               = Chaos Orb
|purchase_cost_rare1_amount         = 1
|purchase_cost_rare1_amount             = 1
|purchase_cost_unique1_name         = Chaos Orb
|purchase_cost_unique1_name             = Chaos Orb
|purchase_cost_unique1_amount       = 5
|purchase_cost_unique1_amount           = 5
|required_level                     = 20
|required_level                         = 20
|required_dexterity                 = 31
|required_dexterity                     = 31
|required_intelligence               = 45
|required_intelligence                   = 45
|critical_strike_chance             = 6.3
|critical_strike_chance                 = 6.3
|attack_speed                       = 1.4
|attack_speed                           = 1.4
|physical_damage_min                 = 9
|physical_damage_min                     = 9
|physical_damage_max                 = 35
|physical_damage_max                     = 35
|range                              = 8
|weapon_range                            = 8
}}
}}



Revision as of 01:34, 28 September 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Boot Knife is a dagger base type.

Unique versions

ItemRequired level
Replica Ungil's GaucheReplica Ungil's Gauche
Boot Knife
Rune Dagger
Physical Damage: 8-34
Critical Strike Chance: 6.30%
Attacks per Second: 1.59
Weapon Range: 1.0 metres
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
Shock Attackers for 4 seconds on Block
"Recommend further production of Prototype #122. It makes
an ideal weapon for our suppression troops and guards."
20
Ungil's GaucheUngil's Gauche
Boot Knife
Rune Dagger
Physical Damage: (14.4-16) to (61.2-68)
Elemental Damage: 3-30
Critical Strike Chance: 6.30%
Attacks per Second: 1.59
Weapon Range: 1.0 metres
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
(80-100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Unwieldy and garish became graceful
and deadly in Ungil's nimble hands.
20

Version history

Version Changes
2.6.0
  • Implicit mod reduced to 30% increased Global Critical Strike Chance (down from 40).
  • Critical strike chance reduced to 6.3% (down from 6.6%).
  • Damage increased to 9-35 (up from 8-30).
2.0.0
  • Damage and critical strike chance adjusted.