Trial of Ascendancy: Difference between revisions

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{{quote|The ancient Azmerians constructed complex Trials, to test aspiring leaders; body, mind and soul. To select candidates for his Labyrinth, Emperor Izaro revived this tradition with his own sinister designs.|Description on the official Path of Exile website<ref>{{cite web|author=Path of Exile|date=|title=Trials of Ascendancy|url=http://www.pathofexile.com/ascendancy/trials|publisher=Official Path of Exile website|accessdate=}}</ref>}}
{{quote|The ancient Azmerians constructed complex Trials, to test aspiring leaders; body, mind and soul. To select candidates for his Labyrinth, Emperor Izaro revived this tradition with his own sinister designs.|Description on the official Path of Exile website<ref>{{cite web|author=Path of Exile|date=|title=Trials of Ascendancy|url=http://www.pathofexile.com/ascendancy/trials|publisher=Official Path of Exile website|accessdate=}}</ref>}}


The '''Trials of Ascendancy''' are areas to be discovered as the player travels through Wraeclast. Each trial showcases a specific type of trap, acting as a form of tutorial for [[the Labyrinth]]. Only when all trials are completed will the player be able to enter the Labyrinth of the specified difficulty. Cruel, Merciless, and Endgame Labyrinth's also require completion of the previous Labyrinth in addition to completion of the specified trials below. Progress through the Trials of Ascendancy is shared between all of a player's characters in each league.  
The '''Trials of Ascendancy''' (also referred to as ''labyrinth trials'' or simply ''lab trials'') are static puzzles distributed throughout the game's acts and maps, that test the player's mechanical ability to control their character movement. They were introduced to the game in the [[Ascendancy]] league and need to be completed to unlock or progress an [[Ascendancy class|ascendancy class]] - in this respect they are a ''league mechanic''. Completing the trials of ascendancy unlocks the various tiers of the [[The Lord's Labyrinth]]. They do not have to be completed in any particular order, however each labyrinth must be completed in increasing order of difficulty before being allowed to progress to the next.


The trials are always located within the listed zones, but have a variable location within the zone.
Each trial exhibits only one class of trap acting as a form of tutorial for [[The Lord's Labyrinth|the Labyrinth]]. Only when all trials are completed will the player be able to enter the Labyrinth of the associated difficulty. The trials also contain many doors {{mico|id=LabyrinthDoor|size=small}} and switches (levers) {{mico|id=LabyrinthLever|size=small}}, and later trials also contain ''timed'' levers which toggle off until a later un-timed lever is operated. In some cases, levers are placed to deliberately mislead the player. The eternal labyrinth trials are much longer than the earlier trials and feature stages of increasing complexity.


==List of trials==
Progression through trials is shared between all of a player's characters on a per-league basis and are always found in the specified zones, but are randomly placed within.
 
Each of the trials associated with normal, cruel, and merciless difficulties (deprecated); begin at a door labelled ''"Trial of Ascendancy"'' and end at a plaque labelled ''"Trial of Ascendancy Plaque"'' that when clicked, spawn a return portal {{mico|id=EntrancePortal|size=small}} to the door at the entrance. A ''bronze monograph'' is present at the entrance to each of these early trials and show on the minimap as {{mico|id=StoryGlyph|size=small}} whereas the later maps are shown on the minimap as a {{mico|id=Labyrinth|size=small}}.
 
Trial plaques in eternal labyrinth trials drop an {{Item link|item_name_exact=Offering to the Goddess}} when clicked, regardless of whether the specific trial has been completed previously.
 
==List of trials of ascendancy==
[[File:Trial Plaque.jpg|thumb|300px|Trial Plaque for the Normal Labyrinth]]
[[File:Trial Plaque.jpg|thumb|300px|Trial Plaque for the Normal Labyrinth]]
Provides access to the Normal Labyrinth:
The [[The Lord's Labyrinth#The Labyrinth|(normal) Labyrinth]]:
* [[The Lower Prison]], [[Act 1]], showcasing [[Spike trap]]s
* [[The Lower Prison]], [[Act 1]], contains [[Spike trap|spike traps]]
* [[The Crypt Level 1]], [[Act 2]], showcasing [[Spinning blade]]s
* [[The Crypt Level 1]], [[Act 2]], contains [[Spinning blade|spinning blades]]
* [[The Chamber of Sins Level 2]], [[Act 2]], showcasing [[Sawblade]]s
* [[The Chamber of Sins Level 2]], [[Act 2]], contains [[Sawblade|''sawblades'']]
* [[The Crematorium]], [[Act 3]], showcasing [[Furnace trap]]s
* [[The Crematorium]], [[Act 3]], contains [[Furnace trap|furnace traps]]
* [[The Catacombs]], [[Act 3]], showcasing [[Blade sentry|Blade sentries]]
* [[The Catacombs]], [[Act 3]], contains [[Blade sentry|blade sentries]]
* [[The Imperial Gardens]], [[Act 3]], showcasing [[Dart trap]]s
* [[The Imperial Gardens]], [[Act 3]], contains [[Dart trap|dart traps]]


Provides access to the Cruel Labyrinth:
The [[The Lord's Labyrinth#The Cruel Labyrinth|cruel Labyrinth]]:
* [[The Lower Prison (Act 6)|The Prison (Act 6)]], showcasing [[Spike trap]]s
* [[The Lower Prison (Act 6)|The Prison (Act 6)]], contains [[Spike trap|spike traps]]
* [[The Crypt (Act 7)]], showcasing [[Spinning blade]]s
* [[The Crypt (Act 7)]], contains [[Spinning blade|spinning blades]]
* [[The Chamber of Sins Level 2 (Act 7)]], showcasing [[Sawblade]]s
* [[The Chamber of Sins Level 2 (Act 7)]], contains [[Sawblade|''sawblades'']]


Provides access to the Merciless Labyrinth:
The [[The Lord's Labyrinth#The Merciless Labyrinth|merciless labyrinth]]:
* [[The Bath House]], [[Act 8]], showcasing [[Furnace trap]]s
* [[The Bath House]], [[Act 8]], contains [[Furnace trap|furnace traps]]
* [[The Tunnel]], [[Act 9]], showcasing [[Blade sentry|Blade sentries]]
* [[The Tunnel]], [[Act 9]], contains [[Blade sentry|blade sentries]]
* [[The Ossuary (Act 10)|The Ossuary]], [[Act 10]], showcasing [[Dart trap]]s
* [[The Ossuary (Act 10)|The Ossuary]], [[Act 10]], contains [[Dart trap|dart trap]]
 
Trials for the Eternal Labyrinth are randomly found in [[map]]s:
* [[Trial of Piercing Truth]], showcasing [[Spike trap]]s
* [[Trial of Swirling Fear]], showcasing [[Spinning blade]]s
* [[Trial of Crippling Grief]], showcasing [[Sawblade]]s
* [[Trial of Burning Rage]], showcasing [[Furnace trap]]s
* [[Trial of Lingering Pain]], showcasing [[Blade sentry|Blade sentries]]
* [[Trial of Stinging Doubt]], showcasing [[Dart trap]]s


{{clear}}
{{clear}}


==Eternal trials==
The [[The Lord's Labyrinth#The Eternal Labyrinth|eternal labyrinth]]:
[[File:Endgame Trial Plaque 2.jpg|thumb|300px|Endgame Trial Plaque]]
* [[Trial of Piercing Truth]], contains [[Spike trap|spike traps]]
 
* [[Trial of Swirling Fear]], contains [[Spinning blade|spinning blades]]
The Eternal trials randomly appear in [[map]]s and showcase a new type of trap, the [[Sentinel trap]]. Completing a trial rewards the player with an {{il|Offering to the Goddess}}. Each run for the Eternal Labyrinth consumes an Offering. 
* [[Trial of Crippling Grief]], contains [[Sawblade|''sawblades'']]
* [[Trial of Burning Rage]], contains [[Furnace trap|furnace traps]]
* [[Trial of Lingering Pain]], contains [[Blade sentry|blade sentries]]
* [[Trial of Stinging Doubt]], contains [[Dart trap|dart traps]]


{{il|The Dream Trial}} prophecy greatly helps to discover trials in maps. Not only does it greatly increase the frequency that Eternal Trial portals spawn in maps, the Prophecy only closes if you ENTER the trial portal. If a trial portal is in a map the Prophecy note also immediately shows up in the Quests quicklist the instant you enter the map, so you will immediately know if a Trial has spawned in the area. You can then quickly find it and check the Trial Plaque against the portal to see if it is one you have completed yet, and if not just move on leaving the Prophecy active and still improving the chances of Trial portals spawning in future maps.  
==Tips==
{{il|The Dream Trial}} prophecy increases the odds a map will select the ascendancy league mechanic when its tile-set is generated. The prophecy completes if a user enters a trial portal, otherwise it can be ''re-used''. The quest tracker will indicate that the league mechanic was chosen by displaying the prophecy when the player is inside the map.


Joining the [[Global 820|global chat 820]] community may help in finding the missing trials.
The [[Global 820|"''global 820''"]] channel users often share portals into their maps when they contain trials, either completed or uncompleted (i.e., with or without an {{Item link|item_name_exact=Offering to the Goddess}} reward).


==Version history==
==Version history==

Revision as of 07:29, 21 July 2020

"Trial" redirects here. For the boss room of the lab, see Aspirant's Trial.

The ancient Azmerians constructed complex Trials, to test aspiring leaders; body, mind and soul. To select candidates for his Labyrinth, Emperor Izaro revived this tradition with his own sinister designs.

Description on the official Path of Exile website[1]

The Trials of Ascendancy (also referred to as labyrinth trials or simply lab trials) are static puzzles distributed throughout the game's acts and maps, that test the player's mechanical ability to control their character movement. They were introduced to the game in the Ascendancy league and need to be completed to unlock or progress an ascendancy class - in this respect they are a league mechanic. Completing the trials of ascendancy unlocks the various tiers of the The Lord's Labyrinth. They do not have to be completed in any particular order, however each labyrinth must be completed in increasing order of difficulty before being allowed to progress to the next.

Each trial exhibits only one class of trap acting as a form of tutorial for the Labyrinth. Only when all trials are completed will the player be able to enter the Labyrinth of the associated difficulty. The trials also contain many doors and switches (levers) , and later trials also contain timed levers which toggle off until a later un-timed lever is operated. In some cases, levers are placed to deliberately mislead the player. The eternal labyrinth trials are much longer than the earlier trials and feature stages of increasing complexity.

Progression through trials is shared between all of a player's characters on a per-league basis and are always found in the specified zones, but are randomly placed within.

Each of the trials associated with normal, cruel, and merciless difficulties (deprecated); begin at a door labelled "Trial of Ascendancy" and end at a plaque labelled "Trial of Ascendancy Plaque" that when clicked, spawn a return portal to the door at the entrance. A bronze monograph is present at the entrance to each of these early trials and show on the minimap as whereas the later maps are shown on the minimap as a .

Trial plaques in eternal labyrinth trials drop an Offering to the GoddessOffering to the GoddessIt is time for the Goddess to give her final verdict.
Your fate rests in her even hands.
Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth.
when clicked, regardless of whether the specific trial has been completed previously.

List of trials of ascendancy

Trial Plaque for the Normal Labyrinth

The (normal) Labyrinth:

The cruel Labyrinth:

The merciless labyrinth:

The eternal labyrinth:

Tips

The Dream TrialThe Dream TrialThe depths of a dream hide a gauntlet that sharpens the body and mind.You will discover a Trial of Ascendancy in a map.Right-click to add this prophecy to your character. prophecy increases the odds a map will select the ascendancy league mechanic when its tile-set is generated. The prophecy completes if a user enters a trial portal, otherwise it can be re-used. The quest tracker will indicate that the league mechanic was chosen by displaying the prophecy when the player is inside the map.

The "global 820" channel users often share portals into their maps when they contain trials, either completed or uncompleted (i.e., with or without an Offering to the GoddessOffering to the GoddessIt is time for the Goddess to give her final verdict.
Your fate rests in her even hands.
Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth.
reward).

Version history

Version Changes
3.0.0
  • Access to The Lord's Labyrinth has been reworked. Once unlocked, each Labyrinth can be accessed from the Aspirants' Plaza. Each of the four Labyrinths are named after the old difficulties: The Normal Labyrinth, the Cruel Labyrinth, the Merciless Labyrinth and the Endgame Labyrinth. The Cruel and Merciless Labyrinths now each require the completion of three trials, as well as the earlier Labyrinths. Access to the Endgame Labyrinth now requires completion of the three earlier Labyrinths.
  • To access the Cruel Labyrinth, you must complete the Normal Labyrinth and 3 prerequisite trials, and be at least level 40.
  • To access the Merciless Labyrinth, you must complete the Cruel Labyrinth and another 3 prerequisite trials, and be at least level 50.
  • Access to the Endgame Labyrinth requires that you complete the Merciless Labyrinth and the 6 Map trials, and be at least level 60.
  • All Labyrinths are now accessed via the Aspirants' Plaza. A new user interface allows you to select which Labyrinth you wish to enter. This UI shows which trials you have and have not completed.
2.3.0
  • Progress through the Trials of Ascendancy is now shared between all your characters in the league.
2.2.2
  • Fixing various placement issues related to Strongboxes, Perandus chests and Rogue Exiles, where they could spawn inside Trial of Ascendancy traps.
2.2.0
  • Introduced to the game.

References

  1. Path of Exile. "Trials of Ascendancy". Official Path of Exile website.

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