Acrobatics: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.2.0}} | ||
* Now grants 30% less Energy Shield, down from 50% less Energy Shield. | * Now grants 30% less Energy Shield, down from 50% less Energy Shield. | ||
{{ | {{Version history table row|1.3.0}} | ||
* Acrobatics now has a 30% less Block Chance modifier. | * Acrobatics now has a 30% less Block Chance modifier. | ||
{{ | {{Version history table row|1.0.0}} | ||
* Acrobatics and Phase Acrobatics have been increased to providing 30% dodge chance. | * Acrobatics and Phase Acrobatics have been increased to providing 30% dodge chance. | ||
{{ | {{Version history table row|0.11.0}} | ||
* Acrobatics now halves your Energy Shield and Armour, rather than removing them entirely. | * Acrobatics now halves your Energy Shield and Armour, rather than removing them entirely. | ||
{{ | {{Version history table row|0.9.8c}} | ||
* Acrobatics no longer removes the physical damage reduction granted by Endurance Charges. | * Acrobatics no longer removes the physical damage reduction granted by Endurance Charges. | ||
{{ | {{Version history table row|0.9.4}} | ||
* Introduced to the game. 20% chance to dodge all enemy attacks. Removes all armour. Removes all energy shield. | * Introduced to the game. 20% chance to dodge all enemy attacks. Removes all armour. Removes all energy shield. | ||
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Revision as of 09:48, 16 October 2020
Acrobatics
Keystone
Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value
Maximum Chance to Dodge Spell Hits is 75% [1]
Maximum Chance to Dodge Spell Hits is 75% [1]
Light and unadorned, like wind on water, you will be.
Acrobatics is a keystone passive skill that grants additional chance to dodge attacks. However, the character also receives penalties to armour rating, energy shield, and chance to block both spells and attacks.
Location
Acrobatics lies on the far right side of the skill tree. It opens a path to three Acrobatics Improvement nodes and Phase Acrobatics.
Class | Distance from start |
---|---|
Shadow | 10 |
Ranger | 10 |
Scion | 15 |
Witch | 18 |
Duelist | 15 |
Templar | 25 |
Marauder | 24 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Has no Attribute Requirements or Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Has 6 Linked Sockets (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Has no Attribute Requirements or Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Has 6 Linked Sockets (Hidden)
| ||
The Perfect FormThe Perfect Form Zodiac LeatherEvasion: (2135-2946) Movement Speed: -3%Requires Level 65, 197 Dex+50% chance to Suppress Spell Damage (150-200)% increased Evasion Rating -30% to Cold Resistance Evasion Rating is increased by Overcapped Cold Resistance AcrobaticsWe share one space, speak one voice, act through one body. A flawless crystal. Brittle. | Zodiac Leather | 65 | +50% chance to Suppress Spell Damage (150-200)% increased Evasion Rating -30% to Cold Resistance Evasion Rating is increased by Overcapped Cold Resistance Acrobatics |
Version history
Version | Changes |
---|---|
3.2.0 |
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1.3.0 |
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1.0.0 |
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0.11.0 |
|
0.9.8c |
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0.9.4 |
|