Solaris and Lunaris: Difference between revisions
>Huizui59 (Mechanics Explained video.) |
>@DeletedUser40284296 No edit summary |
||
Line 1: | Line 1: | ||
{{MonsterBox | |||
| name = Solaris, Eternal sun and Lunaris, Eternal Moon | |||
| rarity = Boss | |||
| image = | |||
| imagealt = | |||
| type = None | |||
| diff1 = 60 | |||
| diff2 = | |||
| diff3 = | |||
| location = [[The Harbour Bridge]] | |||
| quest = [[Lunar Eclipse]] and [[Solar Eclipse]] | |||
| resistance = Resists [[Elemental Damage]] <br> Resists [[Chaos Damage]] | |||
| weakness = | |||
| damage = | |||
| aura = | |||
| skill = | |||
| resistance_group = ActBoss | |||
}} | |||
'''Solaris''' and '''Lunaris''' are major gods of [[the pantheon]] and the final bosses of [[Act 8]]. They can be found in the Sky Shrine in the center of [[The Harbour Bridge]] once the Moon Orb and Sun Orb have been retrieved from Solaris and Lunaris temple. Both must be defeated to complete act 8 and gain their pantheon powers. | |||
==Strategy== | |||
While one of the sisters is in the arena the other will step out and create arena hazards. | |||
==Related items== | |||
{{il|Solaris Lorica}} | |||
{{il|Light of Lunaris}} | |||
==Video== | ==Video== | ||
{{#ev:youtube|7eFn0lgJ-qs|400}} | {{#ev:youtube|7eFn0lgJ-qs|400}} | ||
[[Category:Bosses]] | [[Category:Bosses]] |
Revision as of 11:54, 16 August 2017
Solaris, Eternal sun and Lunaris, Eternal Moon | |||
Location(s) | The Harbour Bridge | ||
Quest(s) | Lunar Eclipse and Solar Eclipse | ||
Resistance(s) | Resists Elemental Damage Resists Chaos Damage |
Solaris and Lunaris are major gods of the pantheon and the final bosses of Act 8. They can be found in the Sky Shrine in the center of The Harbour Bridge once the Moon Orb and Sun Orb have been retrieved from Solaris and Lunaris temple. Both must be defeated to complete act 8 and gain their pantheon powers.
Strategy
While one of the sisters is in the arena the other will step out and create arena hazards.
Related items
Solaris LoricaSolaris Lorica
Copper PlateArmour: (281-397)
Movement Speed: -5%Requires Level 17, 53 Str+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage taken does not bypass Energy Shield
-(40-30) Chaos Damage takenGive me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
Light of LunarisLight of Lunaris
Jingling Spirit ShieldChance to Block: (29-33)%
Energy Shield: (143-203)
Movement Speed: -3%Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells
(60-80)% increased Critical Strike Chance for Spells
(475-600)% increased Energy Shield
+(6-10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike RecentlyWithout night, there can be no day.