Lightbane Raiment: Difference between revisions

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Lightbane Raiment
{{Item
|rarity                          = Unique
|name                            = Lightbane Raiment
|class                            = Body Armours
|base_item                        = Ornate Ringmail
|flavour_text                    = . . . and the Light faded and hope waned<br>Zahndethus cast aside his faith<br>and embraced the darkness.
|explicit1                        = LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt4
|explicit2                        = PhysicalDamageConvertToChaosBodyStrInt4
|explicit3                        = AttackerTakesChaosDamageUniqueBodyStrInt4
|explicit4                        = LightRadiusUniqueBodyStrInt4
|explicit5                        = DesecratedGroundOnBlockUniqueBodyStrInt4
|release_version                  = 0.10.8
}}
 
'''Lightbane Raiment''' is a [[unique]] {{il|Ornate Ringmail}}.
 
'''Vendor:''' 4{{il|Alteration Shard|Alteration Shards}} and 12{{il|Alchemy Shard|Alteration Shards}}
 
==Mechanics==
Lightbane Raiment creates a patch of [[desecrated ground]] beneath the character when [[blocking]]. It has a radius of 16 and deals 250 chaos damage per second for 8 seconds.{{efn|name=Datamining}}
 
Damage from [[desecrated ground]] can be increased from global damage sources, but is not affected by support gems in the chest piece.{{citation needed}}
 
==Divination cards==
* A set of 4 {{il|The Body}} can be exchanged for a random [[unique]] body armour.
* A set of 4 {{il|Jack in the Box}} can be exchanged for a random [[unique item]].
 
==Supporter attribution==
Lightbane Raiment is one of two unique items created by supporter [[poeprofile:Zahndethus|Zahndethus]]. Its counterpart is {{il|Zahndethus' Cassock}}.{{citation needed}}
 
==Legacy variants==
Lightbane Raiment has [[legacy variant]]s.
 
{{legacy variant table header}}
{{legacy variant table row|2.0.0|(120 to 140)% increased Armour and Energy Shield <br> {{c|mod|10% of Physical Damage Converted to Chaos Damage}} <br> Reflects 30 Chaos Damage to Melee Attackers <br> 25% reduced Light Radius <br> 100% chance on Block to create Desecrated Ground}}
{{legacy variant table row|1.3.0|(120 to 140)% increased Armour and Energy Shield <br> {{c|mod|10% of Physical Damage Converted to Chaos Damage}} <br> Reflects 30 Chaos Damage to Melee Attackers <br> 25% reduced Light Radius <br> {{c|mod|50% chance on Block to create Desecrated Ground}}}}
{{legacy variant table row|1.0.0|{{c|mod|(80 to 100)% increased Armour and Energy Shield}} <br> {{c|mod|10% of Physical Damage Converted to Chaos Damage}} <br> {{c|mod|Reflects (10-20) Chaos Damage to Melee Attackers}} <br> 25% reduced Light Radius <br> {{c|mod|25% chance on Block to create Desecrated Ground}}}}
|}
 
==Gallery==
<gallery>
File:Lightbane Raiment_3D_1.png
File:Lightbane Raiment_3D_2.png
</gallery>
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|2.6.0}}
'''The following changes cannot be obtained by rerolling the item's mods with a [[Divine Orb]]''':
* Desecrated Ground created on block now deals more damage (250 chaos damage per second up from 75).
{{VersionHistoryRow|2.0.0}}
* Physical to Chaos conversion Mod increased to 30%.
{{VersionHistoryRow|1.3.0}}
* Chance to create Desecrated Ground on block has been increased from 50% to 100%.
{{VersionHistoryRow|1.0.0}}
* increased Armour and Energy Shield, Chaos Damage reflected to melee attackers and the Chance to Create Desecrated Ground have all been increased.
{{VersionHistoryRow|0.11.2}}
*  Added 3D Art for the Lightbane Raiment.
{{VersionHistoryRow|0.10.8}}
*  Introduced to the game.
|}
 
==Notes==
{{notelist|refs=
{{efn|name=Datamining|Radius and duration values were extracted from the game files and are valid as of [[version 1.1.2b]].}}
}}
 
{{Navbox Unique Items}}
 
[[Category:Unique items created by supporters]]
[[Category:Unique body armours with 3D art]]
[[Category:Unique items with legacy variants]]

Revision as of 03:21, 28 September 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Lightbane Raiment is a unique Ornate RingmailOrnate RingmailArmour: (259-298)
Energy Shield: (54-62)
Movement Speed: -5%
Requires Level 47, 69 Str, 69 Int
.

Vendor: 4Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 12Alteration ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Mechanics

Lightbane Raiment creates a patch of desecrated ground beneath the character when blocking. It has a radius of 16 and deals 250 chaos damage per second for 8 seconds.[a]

Damage from desecrated ground can be increased from global damage sources, but is not affected by support gems in the chest piece.[citation needed]

Divination cards

  • A set of 4 The BodyThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point. can be exchanged for a random unique body armour.
  • A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    can be exchanged for a random unique item.

Supporter attribution

Lightbane Raiment is one of two unique items created by supporter Zahndethus. Its counterpart is Zahndethus' CassockZahndethus' Cassock
Sage's Robe
Energy Shield: (177-225)
Movement Speed: -3%
Requires Level 37, 104 IntAdds 1 to 40 Lightning Damage to Attacks
(125-150)% increased Energy Shield
+(40-50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
Consecrated Ground regenerates 6% Life per second (Hidden)
Consecrated Ground has a radius of 18 (Hidden)
When dead men rise and darkness falls
Only faith can be your walls
Walls of Light, not of brick
Twice as strong and twice as thick
.[citation needed]

Legacy variants

Lightbane Raiment has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.0.0

(120 to 140)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance on Block to create Desecrated Ground

1.3.0

(120 to 140)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
50% chance on Block to create Desecrated Ground

1.0.0

(80 to 100)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects (10-20) Chaos Damage to Melee Attackers
25% reduced Light Radius
25% chance on Block to create Desecrated Ground

Gallery

Version history

Version Changes
2.6.0

The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:

  • Desecrated Ground created on block now deals more damage (250 chaos damage per second up from 75).
2.0.0
  • Physical to Chaos conversion Mod increased to 30%.
1.3.0
  • Chance to create Desecrated Ground on block has been increased from 50% to 100%.
1.0.0
  • increased Armour and Energy Shield, Chaos Damage reflected to melee attackers and the Chance to Create Desecrated Ground have all been increased.
0.11.2
  • Added 3D Art for the Lightbane Raiment.
0.10.8
  • Introduced to the game.

Notes

  1. Radius and duration values were extracted from the game files and are valid as of version 1.1.2b.