Iron Grip: Difference between revisions
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>Lutem |
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!Distance from start | !Distance from start | ||
|- | |- | ||
|[[Duelist]]|| | |[[Duelist]]||11 | ||
|- | |- | ||
|[[Marauder]]||11 | |[[Marauder]]||11 | ||
|- | |- | ||
|[[Scion]]|| | |[[Scion]]||15 | ||
|- | |- | ||
|[[Ranger]]|| | |[[Ranger]]||18 | ||
|- | |- | ||
|[[Templar]]|| | |[[Templar]]||15 | ||
|- | |- | ||
|[[Shadow]]|| | |[[Shadow]]||25 | ||
|- | |- | ||
|[[Witch]]|| | |[[Witch]]||22 | ||
|} | |} |
Revision as of 10:11, 9 July 2015
This page is about the keystone passive skill. For the support gem, see Iron Grip (support gem).
Iron Grip is a keystone passive skill that applies the physical damage bonus from strength to projectile attacks as well as melee attacks.
Strength inherently grants 0.2% increased physical damage with melee weapons per point. Taking Iron Grip applies this bonus to attacks with ranged weapons as well.
Location
Iron Grip is a standalone keystone located on the southwest edge of the skill tree.
Class | Distance from start |
---|---|
Duelist | 11 |
Marauder | 11 |
Scion | 15 |
Ranger | 18 |
Templar | 15 |
Shadow | 25 |
Witch | 22 |