Intensity: Difference between revisions
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'''Intensity ''' is a | '''Intensity ''' is a counter for several in-game mechanics. | ||
{{il|Intensify Support}} scales area damage with | {{il|Intensify Support}} scales area damage with Intensity, while {{il|Pinpoint Support}} scales damage and fired projectiles per Intensity. While {{il|Crackling Lance}} scales beam width, branching angle and damage with Intensity. | ||
Without other items and passive skills, the maximum stack of Intensity is 3. | Without other items and passive skills, the maximum stack of Intensity is 3. |
Revision as of 12:59, 18 September 2020
Intensity is a counter for several in-game mechanics.
Intensify SupportIntensify SupportAoE, Spell, Support
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 31Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Skills have (30-49)% increased Area of Effect
Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
Supported Spells gain Intensity when you Cast them, to a maximum of 3
Supported Skills deal (10-14)% more Area Damage with Hits per Intensity
Supported Skills have 15% less Area of Effect per Intensity
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Area DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. scales area damage with Intensity, while Pinpoint SupportPinpoint SupportSupport, Projectile, Spell
Icon: «
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 31Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Spells gain Intensity when you Cast them, to a maximum of 3
Supported Skills fire 1 fewer Projectile per Intensity
Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
Projectiles from Supported Skills deal 20% more Damage with Hits per Intensity
Supported Skills fire 3 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. scales damage and fired projectiles per Intensity. While Crackling LanceCrackling LanceSpell, AoE, Lightning
Level: (1-20)
Cost: (11-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 165%Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (28-458) to (84-1375) Lightning Damage
This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This Spell gains Intensity when you Cast it, to a maximum of 3
+0.3 metres to Beam Width Per Intensity
33% less branching angle per Intensity
35% more Damage with Hits and Ailments per Intensity
Additional Effects From 1-20% Quality:
+(0.5-10)% more Damage with Hits and Ailments per IntensityPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. scales beam width, branching angle and damage with Intensity.
Without other items and passive skills, the maximum stack of Intensity is 3.
Skill gems
Gem |
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Support gems
Gem |
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Related modifiers
The following mods are related to Intensity: No results found
Legacy mod
The following legacy mod is related to Intensity No results found
Passive skills
These passive skills are related to Intensity: No results found for the given query.
Cluster jewel passives
The following cluster jewel-only passives are related to Intensity:
Name | Stats |
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Intensity | 10% increased Area Damage Spells which can gain Intensity have +1 to maximum Intensity [1] |
See also
Version history
Version | Changes |
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3.12.0 |
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3.11.0 |
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3.10.1d |
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3.10.0 |
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3.6.0 |
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