Gladiator (Ascendant passive): Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Gladiator}}</onlyinclude>{{Passive skill box|Gladiator}}
| name                  = Gladiator
| icon                  = Gladiator Ascendant passive icon.png
| pagename              = Gladiator (Ascendant passive)
| type                  = Ascendancy Basic
| ascendancyclass        = Ascendant
| bonuses                =
* 50% of Block Chance applied to Spells
* +3% to maximum Block Chance
* Attacks have 25% chance to cause Bleeding
* 10% chance to Blind with Hits against Bleeding Enemies
* 15% more Damage with Bleeding
}}</onlyinclude>


'''Gladiator''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Gladiator]] Ascendancy class.
'''Gladiator''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Gladiator]] Ascendancy class.

Revision as of 10:01, 29 July 2018

Template:Fixme

Gladiator
Ascendancy Passive Skill
Hits ignore Enemy Monster Physical Damage Reduction if you've Blocked in the past 20 seconds
+5% to maximum Chance to Block Attack Damage
20% more Physical Damage over Time
25% chance to Blind Enemies on Hit with Attacks
+10% Chance to Block Attack Damage [1]

Gladiator is an Ascendancy passive skill for the Ascendant based on the Gladiator Ascendancy class.

This passive grants increased maximum block chance, spell block chance equal to a percentage of your block chance, a chance to apply Bleed on hit with attacks, a chance to blind bleeding enemies on hit, and more damage to bleed.

Version history

Version Changes
3.2.0
  • Modifiers changed. Old mods are listed below:
    • 30% of Block Chance applied to Spells
    • 5% additional Block Chance
    • Attacks have 20% chance to cause Bleeding
    • 30% increased Damage if you've killed a Bleeding Enemy Recently
3.0.0
  • Now grants 5% additional Block chance (up from 3%), and Attacks have 20% chance to cause Bleeding (up from 15%).
2.2.0
  • Added to the game.