Grace Period: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.10.0d|
* [[Skill]]s which target [[monster]]s when bound to the left mouse button now have a 350ms grace period after being used where they can target a monster if you did not target a monster initially. Additionally, after killing a target while holding down the left mouse button, there is now a 750ms grace period where you can target a new monster and begin attacking it without having to let go of your left mouse button.
}}
{{Version history table row|1.1.3|
{{Version history table row|1.1.3|
* Fixed an issue where a momentary Grace Period buff was applied to users when using a teleporter.
* Fixed an issue where a momentary Grace Period buff was applied to users when using a teleporter.

Revision as of 11:40, 4 August 2023

Grace Period
Buff
Grace Period status icon.png
You can't be damaged

Grace Period is a buff that prevents affected characters and minions from taking damage. Monsters will not target affected entities. If the character performs any action (using a skill, moving, using a flask), the buff will be removed from them and their minions. The only way to acquire this buff is to enter a hostile area, upon which it will be granted for a certain duration specific to the area. It is impossible for monsters to be affected by this buff. When an entity is affected by Grace Period, they are referred as being "in the Grace Period".

Mechanics

While in the Grace Period:

Strategy

There are various strategies employed by players in relation to the Grace Period.

"Skipping" a difficult boss attack

Some bosses have attacks with cooldowns and last for a certain duration. When the player is killed by these attacks, once they reenter the instance and are in the Grace Period, it may be advisable to stay still and perform no actions as to remain in the Grace Period and wait for the boss's attack to end. This will effectively "wait out" the attack and ensure that the player does not die again. Examples include, but are not limited to The Searing Exarch's Rolling Meteors attack.

Avoiding otherwise unavoidable or exceptionally difficult to avoid damage

Some bosses have attacks whose effects are more difficult to avoid for players that have recently entered the instance. If a player reenters the instance after having died, it may be advisable to stay still and remain the Grace Period as to avoid this otherwise difficult to avoid attack. A prime example is that of The Shaper's Bullet Hell attack - reaching Zana's "bubble" from the portal may be more difficult than normal, especially is there are already projectiles in the way.

Some bosses have attacks with completely unavoidable damage for players that have recently entered the instance. An example is The Maven's attack on failing a Memory Game. If you have failed the Memory Game, logout or die, and reenter the instance, it is almost always advisable to stay in the Grace Period if you can see that her failed Memory Game skill is being used, as the damage is unavoidable.

Version history

Version Changes
3.10.0d
  • Skills which target monsters when bound to the left mouse button now have a 350ms grace period after being used where they can target a monster if you did not target a monster initially. Additionally, after killing a target while holding down the left mouse button, there is now a 750ms grace period where you can target a new monster and begin attacking it without having to let go of your left mouse button.
1.1.3
  • Fixed an issue where a momentary Grace Period buff was applied to users when using a teleporter.
0.11.5
  • Using flasks now breaks the grace period of invulnerability you gain upon entering an area.