Ice Prison: Difference between revisions
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Ice Prison 3.18.png|an encounter with Ice Prison | File:Ice Prison 3.18.png|an encounter with Ice Prison modded monster in Azurite Mine | ||
File:Ice Prison 3.18 monster visual aura.png|Monster with this mod will have a special visual aura effect (during 3.18-3.19; unconfirmed post-3.20) | File:Ice Prison 3.18 monster visual aura.png|Monster with this mod will have a special visual aura effect (during 3.18-3.19; unconfirmed post-3.20) | ||
File:Imprisoned status icon.png|The icon of the Imprisoned debuff that previously inflicted by this monster mod | File:Imprisoned status icon.png|The icon of the Imprisoned debuff that previously inflicted by this monster mod |
Revision as of 10:25, 16 April 2023
Ice Prison is a monster modifier. The monster with this mod will occasionally cast a Frost WallFrost WallSpell, Duration, Cold
Level: (1-20)
Cost: (9-33) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage
Base duration is (3.00-4.90) seconds
0.15 seconds between appearance of Wall sections
Wall will be (2.8-5.6) meters long
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Nova to trap the player's character. But unlike map boss that use similar circular wall skill, such as Winterfang and Burtok, Conjurer of Bones, the Frost Wall from the Ice Prison will have an opening instead of completely surrounding the player's character, similar to Sirus' Maze skill. However, the opening may still be blocked by terrain.
The legacy archnemesis version (or known as prefix form ImprisoningImprisoning
Intrinsic
50% of Physical Damage Converted to Cold Damage (Hidden)
30% increased Cold Damage (Hidden)
Gain 25% of Physical Damage as Extra Cold Damage (Hidden)
+40% to Cold Resistance (Hidden)
20% additional Physical Damage Reduction (Hidden)) also grants the monster the following (as of 3.19.1c patch):
- 50% of Physical Damage Converted to Cold Damage
- Gain 25% of Physical Damage as Extra Cold Damage
- 30% increased Cold Damage
- +40% to Cold Resistance
- 50% reduced effect of Cold Ailments
- 20% additional Physical Damage Reduction
Gallery
-
an encounter with Ice Prison modded monster in Azurite Mine
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Monster with this mod will have a special visual aura effect (during 3.18-3.19; unconfirmed post-3.20)
-
The icon of the Imprisoned debuff that previously inflicted by this monster mod
See also
- Modifier:MonsterModIcePrison The actual modifier datacard
Version history
Version | Changes |
---|---|
3.20.0 |
|
3.19.1c |
|
3.19.0f |
|
3.19.0 |
|
3.18.0d |
|
3.18.0 |
|
3.17.0 |
|
References
- ↑ Chris (May 15, 2022). "What's Next for Archnemesis Modifiers - Part 3 (and list of modifiers)". Official Path of Exile Forums. Retrieved May 15, 2022.
- ↑ Based on historical data at Modifier:MonsterArchnemesisGlacialCage