Flash Freeze: Difference between revisions
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{{Version history table row|3.16.0| | {{Version history table row|3.16.0| | ||
*''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | *''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ||
* | * {{Undocumented}} | ||
**Now grants {{c|mod|25% increased Cold Damage}} (up from 24%). | **Now grants {{c|mod|25% increased Cold Damage}} (up from 24%). | ||
**Now grants {{c|mod|15% chance to Freeze}} (up from 10%). | **Now grants {{c|mod|15% chance to Freeze}} (up from 10%). | ||
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}} | }} | ||
{{Version history table row|3.12.0| | {{Version history table row|3.12.0| | ||
* | * {{Undocumented}} | ||
**No longer grants {{c|mod|20% increased Chill Effect}}. | **No longer grants {{c|mod|20% increased Chill Effect}}. | ||
***Instead, it now grants {{c|mod|20% increased Effect of Cold Ailments}}. | ***Instead, it now grants {{c|mod|20% increased Effect of Cold Ailments}}. | ||
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{{Version history table row|3.11.0| | {{Version history table row|3.11.0| | ||
*''Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.'' | *''Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.'' | ||
* | * {{Undocumented}}<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/2873767|title=All Notables and Keystones in Path of Exile: Harvest|author=Bex_GGG|date=June 17, 2020|accessdate=November 2, 2021|publisher=Official Path of Exile forums}}</ref> | ||
**Now grants {{c|mod|20% increased Chill Effect}} (up from 10%). | **Now grants {{c|mod|20% increased Chill Effect}} (up from 10%). | ||
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}} | }} | ||
{{Version history table row|3.7.0| | {{Version history table row|3.7.0| | ||
* | * {{Undocumented}} Now grants {{c|mod|20% increased Projectile Speed}} (up from 15%). | ||
}} | }} |
Revision as of 04:00, 13 March 2023
Flash Freeze
Notable Passive Skill
25% increased Cold Damage
30% increased Effect of Cold Ailments
15% chance to Freeze [1]
30% increased Effect of Cold Ailments
15% chance to Freeze [1]
Flash Freeze is a notable passive skill that grants increased cold damage, a chance to freeze and increased effect of cold ailments (Chill, Frozen, Brittle).
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Verdant Oil | Azure Oil | Crimson Oil | Flash Freeze | 25% increased Cold Damage 30% increased Effect of Cold Ailments 15% chance to Freeze |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.12.0 |
|
3.11.0 |
|
3.9.0 |
|
3.8.0 |
|
3.7.0 |
|
3.0.0 |
|
2.0.0 |
|
References
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 2, 2021.
- ↑ Natalia_GGG (September 6, 2019). "Anointing Enchantments Table in Path of Exile: Blight". Path of Exile Official Forums. Retrieved September 19, 2019.