Keyword: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|2.2.0}}
{{Version history table row|2.2.0|
* [[Recently]], [[Savage Hit]], [[Maim]] and [[Elemental Conflux]] are added as keywords.
* [[Recently]], [[Savage Hit]], [[Maim]] and [[Elemental Conflux]] are added as keywords.
{{Version history table row|?}}
}}
{{Version history table row|?|
* Introduced to the game.
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}
[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[ru:Термин]]
[[ru:Термин]]

Revision as of 09:30, 25 July 2022

This article is a stub. Please help improve the article by expanding it.

The game use several keyword to shorten the description of the item mod or passive skills.

Gem tag are a kind of keyword, such as attack, spell, channelling, strike, projectile, minion.

Other notable keywords are ailment, defences (refers to armour, evasion rating and energy shield), attribute (refer to Strength, Dexterity, and Intelligence), elemental (refer to cold, fire and lightning), hexproof, Unwavering and etc.

Some keyword cannot stack, such as Far Shot.

Version history

Version Changes
2.2.0
Unknown
  • Introduced to the game.

ru:Термин