Attack: Difference between revisions
>Kidsarow (Added the first part of related passive skills) |
>Kidsarow (Added the first part of related passive skills) |
Revision as of 10:22, 1 September 2020
Attack is one of four damage sources, which deals damage to targets based on the damage values from weapons or unarmed. It can also be based on the defensive values from shields like with Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
Level: (1-20)
Cost: 10 Mana
Attack Time: 0.50 sec
Critical Strike Chance: 5.00%
AoE Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.(12-134) to (18-200) Base Off Hand Physical Damage
(3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
75% increased Stun Threshold reduction on enemies at Maximum charge distance
100% more Damage with Hits at Maximum Charge Distance
(90-109)% increased Movement Speed
Additional Effects From 1-20% Quality:
(1-20)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or Spectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical
Level: (1-20)
Cost: (7-10) Mana
Attack Time: 0.65 sec
Critical Strike Chance: 5.00%Requires Level 28Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Shard Projectiles Deal 50% less Damage
(47-203) to (70-304) Base Off Hand Physical Damage
(3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 3 additional Projectiles
Primary Projectile Chains +3 Times
Additional Effects From 1-20% Quality:
Fires (0.1-2) additional ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. Skills that deal attack damage have the Attack gem tag.
Keywords
The following keywords are always related to attacks:
Related skill gems
Active skill gems
Active skill gems that deal melee attack damage. Currently, there are no active skill gems that deal attack damage.
Active skill gems that deal bow or projectile attack damage. Currently, there are no active skill gems that deal attack damage.
Support skill gems
Support skill gem related to attacks. Currently, there are no support skill gems related to attack.
Related passive skills
Attack Damage
Name | Stats |
---|---|
Accuracy and Attack Damage | 8% increased Attack Damage 8% increased Global Accuracy Rating [1] [2] |
Attack Damage | 12% increased Attack Damage [1] [2] |
Attack Damage and Leech | 12% increased Attack Damage 60% increased total Recovery per second from Life Leech 12% increased Damage with Ailments from Attack Skills [1] 12% increased Attack Damage 0.4% of Physical Attack Damage Leeched as Life 12% increased Damage with Ailments from Attack Skills [2] |
Attack Damage and Speed | 12% increased Attack Damage 12% increased Damage with Ailments from Attack Skills 3% increased Attack Speed [1] |
Aspect of the Lynx | 20% increased Attack Damage 5% increased Movement Speed 20% increased Critical Strike Chance for Attacks [1] |
Divine Fervour | +10 to Strength and Intelligence 30% increased Melee Critical Strike Chance 20% increased Attack Damage [1] |
Physical Attack Damage
Name | Stats |
---|---|
Impale Chance and Physical Attack Damage | 5% chance to Impale Enemies on Hit with Attacks 10% increased Attack Physical Damage [1] |
Physical Attack Damage | 16% increased Attack Physical Damage [1] [2] 12% increased Attack Physical Damage [3] [4] 14% increased Attack Physical Damage [5] [6] |
Physical Attack Damage and Life | 14% increased Attack Physical Damage +14 to maximum Life [1] |
Bastion Breaker | 30% increased Attack Physical Damage Overwhelm 20% Physical Damage Reduction [1] |
Attack Speed
Name | Stats |
---|---|
Accuracy and Attack Speed | 10% increased Global Accuracy Rating 4% increased Attack Speed [1] [2] |
Attack and Cast Speed | 4% increased Attack Speed 4% increased Cast Speed [1] [2] [3] |
Attack Damage and Speed | 12% increased Attack Damage 12% increased Damage with Ailments from Attack Skills 3% increased Attack Speed [1] |
Attack Ignite Chance and Attack Speed | Attacks have 10% chance to Ignite 3% increased Attack Speed [1] [2] |
Attack Speed | 3% increased Attack Speed [1] [2] [3] [4] [5] 4% increased Attack Speed [8] [9] [10] [11] [12] [13] [14] 5% increased Attack Speed [5] [6] |
Attack Speed and Accuracy | 6% increased Attack Speed +25 to Accuracy Rating [1] |
Attack Speed and Dexterity | 4% increased Attack Speed +5 to Dexterity [1] |
Attack Speed and Poison Duration | 3% increased Attack Speed 5% increased Poison Duration [1] [2] |
Attack Speed and Rage | 3% increased Attack Speed Inherent loss of Rage is 20% slower [1] [2] |
Life Leech and Attack Speed | 0.4% of Physical Attack Damage Leeched as Life 3% increased Attack Speed [1] |
Life Leech Speed and Attack Speed | 40% increased total Recovery per second from Life Leech 3% increased Attack Speed [1] |
Projectile Damage and Attack Speed | 10% increased Projectile Damage 4% increased Attack Speed [1] |
Acuity | 20% increased Global Accuracy Rating 6% increased Attack Speed +100 to Accuracy Rating [1] |
Art of the Gladiator | 10% increased Attack Speed +20 to Dexterity Ignore all Movement Penalties from Armour 10% increased Global Accuracy Rating [1] |
Berserking | 6% increased Attack Speed +10 to Maximum Rage [1] |
Born to Fight | +20 to Strength 26% increased Physical Damage 4% increased Attack Speed [1] |
Burning Brutality | +12% to Fire Damage over Time Multiplier with Attack Skills 6% increased Attack Speed [1] |
Coordination | 10% increased Attack Speed 8% increased Cast Speed +10 to Dexterity and Intelligence [1] |
Finesse | +20 to Dexterity 8% increased Attack Speed 15% increased Global Accuracy Rating [1] |
Harrier | 5% increased Movement Speed 8% increased Attack Speed 6% increased Cast Speed [1] |
Lust for Carnage | 1.2% of Physical Attack Damage Leeched as Life 60% increased total Recovery per second from Life Leech 12% increased Attack Speed [1] |
Swift Venoms | 10% increased Attack Speed +14% to Damage over Time Multiplier for Poison [1] |
Weapon Artistry | +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +0.2 metres to Melee Strike Range [1] |
Attack Damage Leeched as Life
Name | Stats |
---|---|
Dagger Critical Strike Chance and Leech | 0.8% of Attack Damage Leeched as Life 20% increased Critical Strike Chance with Daggers [1] |
Life and Mana Leech | 0.4% of Attack Damage Leeched as Mana 0.4% of Attack Damage Leeched as Life [1] |
Life Leech | 40% increased total Recovery per second from Life Leech 0.4% of Attack Damage Leeched as Life [1] 0.4% of Attack Damage Leeched as Life [2] |
Clever Thief | 1% of Attack Damage Leeched as Mana 1% of Attack Damage Leeched as Life [1] |
Nightstalker | +30% to Critical Strike Multiplier with Daggers 0.6% of Attack Damage Leeched as Life 0.6% of Attack Damage Leeched as Mana [1] |
Taste for Blood | 0.6% of Attack Damage Leeched as Life 20% increased Maximum total Life Recovery per second from Leech [1] |
Vitality Void | 60% increased total Recovery per second from Life Leech 0.8% of Attack Damage Leeched as Life 15% increased Maximum total Life Recovery per second from Leech [1] |
Attack Damage Leeched as Mana
Name | Stats |
---|---|
Life and Mana Leech | 0.4% of Attack Damage Leeched as Mana 0.4% of Attack Damage Leeched as Life [1] |
Mana Leech | 40% increased total Recovery per second from Mana Leech 0.4% of Attack Damage Leeched as Mana [1] 0.4% of Attack Damage Leeched as Mana [2] |
Clever Thief | 1% of Attack Damage Leeched as Mana 1% of Attack Damage Leeched as Life [1] |
Essence Sap | 0.5% of Attack Damage Leeched as Mana 50% increased Maximum total Mana Recovery per second from Leech 100% increased total Recovery per second from Mana Leech [1] |
Nightstalker | +30% to Critical Strike Multiplier with Daggers 0.6% of Attack Damage Leeched as Life 0.6% of Attack Damage Leeched as Mana [1] |
Spirit Void | 60% increased total Recovery per second from Mana Leech 0.8% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech [1] |
Blind Enemies on Hit with Attacks
Name | Stats |
---|---|
Blind Chance | 10% chance to Blind Enemies on Hit with Attacks [1] |
Dazzling Strikes | 20% chance to Blind Enemies on Hit with Attacks 20% increased Blind Effect 50% increased Critical Strike Chance against Blinded Enemies [1] |