Fragment of Eternity: Difference between revisions
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{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|2.6.0}} | {{Version history table row|2.6.0}} | ||
* All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value. | |||
* (Not in patch note) Base type damage increased to 6-10 (up from 5-8). | |||
* Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons. | * Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons. | ||
* Base type implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40 | * (Not in patch note) Base type (Glass Shank) implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40). | ||
{{Version history table row|2.2.0}} | {{Version history table row|2.2.0}} | ||
* All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works. | * All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works. |
Revision as of 09:04, 3 December 2020
Fragment of Eternity
Glass ShankDagger
Physical Damage: 7-14
Critical Strike Chance: 12.00%
Attacks per Second: 1.65
Weapon Range: 1.0 metres30% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage
10% increased Attack Speed
100% increased Critical Strike Chance
+45% to Global Critical Strike Multiplier
15% chance to gain a Power Charge on KillInto darkness, horror, madness...
So goes the descent.
Glass ShankDagger
Physical Damage: 7-14
Critical Strike Chance: 12.00%
Attacks per Second: 1.65
Weapon Range: 1.0 metres30% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage
10% increased Attack Speed
100% increased Critical Strike Chance
+45% to Global Critical Strike Multiplier
15% chance to gain a Power Charge on KillInto darkness, horror, madness...
So goes the descent.
Acquisition
Drop disabledVendor Offer
4x Alchemy Shard
16x Alteration ShardWeapon DPS
Physical: 17.3
Phys+Chaos: 17.3
Total: 17.3Metadata
Item class: Dagger
Drop disabledVendor Offer
4x Alchemy Shard
16x Alteration ShardWeapon DPS
Physical: 17.3
Phys+Chaos: 17.3
Total: 17.3Metadata
Item class: Dagger
Fragment of Eternity is a unique Glass ShankGlass ShankDagger
Physical Damage: 6-10
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 1.0 metres30% increased Global Critical Strike Chance only obtainable in the Descent: Champions and Endless Delve race leagues. Fragment of Eternity always comes with three linked, white sockets.
Legacy variants
Fragment of Eternity has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
2.2.0 | 30% increased Global Critical Strike Chance
|
Since race leagues are void leagues, this section acted as a record only. The actual legacy item is not obtainable in permanent leagues.
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.2.0 |
|
1.0.1 |
|