Fragment of Eternity: Difference between revisions

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{{Version history table header}}
{{Version history table header}}
{{Version history table row|2.6.0}}
{{Version history table row|2.6.0}}
* All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
* (Not in patch note)  Base type damage increased to 6-10 (up from 5-8).
* Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
* Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
* Base type implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40).
* (Not in patch note) Base type (Glass Shank) implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40).
* Base type damage increased to 6-10 (up from 5-8).
{{Version history table row|2.2.0}}
{{Version history table row|2.2.0}}
* All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
* All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.

Revision as of 09:04, 3 December 2020

Fragment of Eternity
Glass Shank
Dagger
Physical Damage: 7-14
Critical Strike Chance: 12.00%
Attacks per Second: 1.65
Weapon Range: 1.0 metres
30% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage
10% increased Attack Speed
100% increased Critical Strike Chance
+45% to Global Critical Strike Multiplier
15% chance to gain a Power Charge on Kill
Into darkness, horror, madness...
So goes the descent.
Acquisition
Drop disabled
Vendor Offer
4x Alchemy Shard
16x Alteration Shard
Weapon DPS
Physical: 17.3
Phys+Chaos: 17.3
Total: 17.3
Metadata
Item class: Dagger

Fragment of Eternity is a unique Glass ShankGlass ShankDagger
Physical Damage: 6-10
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 1.0 metres
30% increased Global Critical Strike Chance
only obtainable in the Descent: Champions and Endless Delve race leagues. Fragment of Eternity always comes with three linked, white sockets.

Legacy variants

Fragment of Eternity has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.2.0

30% increased Global Critical Strike Chance

  • Adds 1 to 4 Physical Damage
  • 10% increased Attack Speed
  • 100% increased Critical Strike Chance
  • +30% to Global Critical Strike Multiplier
  • 15% chance to gain a Power Charge on Kill

Since race leagues are void leagues, this section acted as a record only. The actual legacy item is not obtainable in permanent leagues.

Version history

Version Changes
2.6.0
  • All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
  • (Not in patch note) Base type damage increased to 6-10 (up from 5-8).
  • Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
  • (Not in patch note) Base type (Glass Shank) implicit mod reduced to 30% increased Global Critical Strike Chance (down from 40).
2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
  • Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
1.0.1
  • Introduced to the game.