Expedition: Difference between revisions
(Expanded markers information) |
|||
Line 5: | Line 5: | ||
===General Mechanic=== | ===General Mechanic=== | ||
[[File:ExpeditionGameplay ExplosivesReady.png|thumb]] | [[File:ExpeditionGameplay ExplosivesReady.png|thumb]] | ||
The player will encounter one of the four Expedition NPCs amidst heaps of dirt, skulls, various small flags and | The player will encounter one of the four Expedition NPCs amidst heaps of dirt, skulls, various small flags and unearthed remnants. The player can place up to four explosives in the area marked by dirt heaps, which detonate one after the other with a short delay. Each remnant affected by explosives will apply its modifiers to the monsters and chests unearthed around it '''and''' those of each subsequent explosion. After any explosion the player can loot the chests (unearthed monsters do not have to be killed for the chests to be accessible) and will find normal loot, special [[Expedition#Currencies|Expedition currencies]] and occasionally [[Expedition Logbook]]s. | ||
Logbooks can be taken to [[Dannig, Warrior Skald|Dannig]], to open portals to larger Expedition areas with more remnants, flags and more placeable explosives. These areas also contain loot in caves hidden behind rock walls, that have to be affected by an explosive to become accessible. Logbook encounters can spawn one of the Expedition bosses: [[Medved, Feller of Heroes|Medved]], [[Vorana, Last to Fall|Vorana]], [[Uhtred, Covetous Traitor|Uhtred]] and [[Olroth, Origin of the Fall|Olroth]]. | |||
After completing an encounter the player can trade their currency on site with the respective NPC or in town. | After completing an encounter the player can trade their currency on site with the respective NPC or in town. | ||
There are three kinds of markers which can be excavated with explosions: | |||
* Remnants - These are marked and apply certain modifiers on explosion, which come in two different varieties. The first modifier — or a set thereof — applies to the monsters the player unearths with an explosion, the last modifier describes loot bonuses or extra experience. | |||
* Skulls - These "skulls on sticks" spawn monsters for the encounter. They come in two varieties, the small skulls and the larger ones. The larger skulls spawn [[Runic]] Monsters which drop Artifacts, Refresh Currency and Logbooks. | |||
* Chests - The chests are marked with flags which are coloured according to the value of chest contents. White flags yield lesser, yellow flags middling and red flags yield loot of greater value. | |||
===Trading=== | ===Trading=== |
Revision as of 13:27, 6 January 2024
Expedition is the league mechanic of Expedition league, released in version 3.15.0 which the player can first encounter in Act 6. This encounter is considered Extra Content and has a baseline greater than 8% chance to appear in any non-unique map area.
Overview
General Mechanic
The player will encounter one of the four Expedition NPCs amidst heaps of dirt, skulls, various small flags and unearthed remnants. The player can place up to four explosives in the area marked by dirt heaps, which detonate one after the other with a short delay. Each remnant affected by explosives will apply its modifiers to the monsters and chests unearthed around it and those of each subsequent explosion. After any explosion the player can loot the chests (unearthed monsters do not have to be killed for the chests to be accessible) and will find normal loot, special Expedition currencies and occasionally Expedition Logbooks.
Logbooks can be taken to Dannig, to open portals to larger Expedition areas with more remnants, flags and more placeable explosives. These areas also contain loot in caves hidden behind rock walls, that have to be affected by an explosive to become accessible. Logbook encounters can spawn one of the Expedition bosses: Medved, Vorana, Uhtred and Olroth.
After completing an encounter the player can trade their currency on site with the respective NPC or in town.
There are three kinds of markers which can be excavated with explosions:
- Remnants - These are marked and apply certain modifiers on explosion, which come in two different varieties. The first modifier — or a set thereof — applies to the monsters the player unearths with an explosion, the last modifier describes loot bonuses or extra experience.
- Skulls - These "skulls on sticks" spawn monsters for the encounter. They come in two varieties, the small skulls and the larger ones. The larger skulls spawn Runic Monsters which drop Artifacts, Refresh Currency and Logbooks.
- Chests - The chests are marked with flags which are coloured according to the value of chest contents. White flags yield lesser, yellow flags middling and red flags yield loot of greater value.
Trading
Trading currency found in unearthed chests introduces a second layer of complexity to the Expedition mechanic. The list below shows which member of the Kalguuran expedition the player can trade their currency with. Each NPC offers a different set of items and while Gwennen reveals unidentified items upon buying (item class is visible, rarity is not), Rog lets the player reroll outcomes of several crafting options. Tujen sells currency and other items like fragments and gems, and Dannig offers his associates' currency.
Items
Expedition chests and monsters drop Expedition currencies as well as Expedition Logbooks. Modifiers to increased item quantity of the area will affect the drop rate of both.
Expedition Map Symbol Quick-Reference
Map Symbol | Meaning | Map Symbol | Meaning | Map Symbol | Meaning |
---|---|---|---|---|---|
Expedition Boss | Expedition Cavern Entrance | Expedition Stash | |||
Abyss Expedition Chest | Armour Expedition Chest | Blight Expedition Chest | |||
Breach Expedition Chest | Currency Expedition Chest | Delirium Expedition Chest | |||
Divination Expedition Chest | Essence Expedition Chest | Expedition Expedition Chest | |||
Fossil Expedition Chest | Fragment Expedition Chest | Gems Expedition Chest | |||
Generic Expedition Chest | Harbinger Expedition Chest | Heist Expedition Chest | |||
Labyrinth Expedition Chest | Legion Expedition Chest | Atlas/Maps Expedition Chest | |||
Ultimatum Expedition Chest | Ritual Expedition Chest | Talisman Expedition Chest | |||
Jewellery Expedition Chest | Unique Expedition Chest | Weapon Expedition Chest |
Related items
Lua error: not enough memory.
Currencies
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
Rog:
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
- Lua error: Internal error: The interpreter exited with status 1.
In addition, Expedition chests sometimes yield special currencies, which reroll the stock of the NPC in whose area they dropped:
- Lua error: Internal error: The interpreter exited with status 1. (Gwennen)
- Lua error: Internal error: The interpreter exited with status 1. (Tujen)
- Lua error: Internal error: The interpreter exited with status 1. (Rog)
- Lua error: Internal error: The interpreter exited with status 1. (Dannig)
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.20.0 |
|
3.18.0 |
|
3.16.0 |
|
3.15.0 |
|