Modifier:ConvertPhysicalToColdUnique~~3: Difference between revisions
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(PyPoE/ExporterBot/1.0.0a0: Mod updater) |
(PyPoE/ExporterBot/1.0.0a0: Mod updater) Tag: Reverted |
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{{Mod | {{Mod | ||
|id = ConvertPhysicalToColdUnique__3 | |id = ConvertPhysicalToColdUnique__3 | ||
|domain = 1 | |domain = 1 | ||
|generation_type = 3 | |generation_type = 3 | ||
|required_level = 1 | |required_level = 1 | ||
|mod_groups = ConvertPhysicalToCold | |||
|mod_type = ConvertPhysicalToCold | |mod_type = ConvertPhysicalToCold | ||
|stat_text = (0-50)% of [[Physical Damage]] Converted to [[Cold Damage]] | |stat_text = (0-50)% of [[Physical Damage]] Converted to [[Cold Damage]] | ||
Line 13: | Line 13: | ||
|sell_price1_name = Alchemy Shard | |sell_price1_name = Alchemy Shard | ||
|sell_price1_amount = 6 | |sell_price1_amount = 6 | ||
|mod_group = ConvertPhysicalToCold | |||
}} | }} |
Revision as of 05:56, 13 September 2022
Mod ID | ConvertPhysicalToColdUnique__3 |
---|---|
Name | |
Groups | ConvertPhysicalToCold |
Mod type | ConvertPhysicalToCold |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | (0-50)% of Physical Damage Converted to Cold Damage |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | physical_damage, elemental_damage, damage, physical, elemental, cold |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | base_physical_damage_%_to_convert_to_cold | 0 | 50 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
6 | Alchemy Shard |
The correct title of this page is ConvertPhysicalToColdUnique__3. It appears incorrectly here due to technical restrictions.
ConvertPhysicalToColdUnique__3 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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The FulcrumThe Fulcrum Ezomyte StaffWarstaff Physical Damage: (127.2-148.4) to (384-448) Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked Damage Penetrates (8-10)% Elemental Resistances while you are Chilled Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedTo stand at the confluence of the elements, the master must achieve perfect balance. |