'''Shrine Map''' is the [[legacy]] map item from ''War for the Atlas'' map series. All versions of {{il|Shrine Map}} are legacy as in [[version 3.16.0]], the map is removed from the Atlas. Using this legacy item in the Map Device will opens portals to the area that use "latest" layout and map boss. However, this map has not been reworked so that the map boss is still [[Piety the Empyrean]]. Read the [[Shrine Map|main article]] for details.
==Layout==
The tileset is based upon the [[The Lunaris Temple Level 2 (Act 3)]]. Layout is maze-like and pretty large compared to most maps, although hard to navigate.
==Encounters==
===Boss===
[[Piety the Empyrean]], based on [[Piety of Theopolis]] in [[The Crematorium]] (pre-arena fight) and [[The Lunaris Temple Level 2]] (arena fight).
===Boss video===
{{Map item drops}}
{{Map item drops}}
{{Item acquisition}}
{{item acquisition}}
{{Item unique versions}}
{{#lst:Shrine Map|version history}}
{{OtherMapVersions}}
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|3.1.0}}
* Added 32 new maps including two new Unique maps.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
|}
{{Navbox maps}}
[[ru:Карта святыни (Война за Атлас)]]
[[ru:Карта святыни (Война за Атлас)]]
Latest revision as of 15:40, 30 May 2024
Shrine MapMap Level: 80 Map Tier: 13 Guild Character: èTravel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 80Vendor Offer 1x Scroll FragmentMetadata Item class: Map Metadata ID: Metadata/Items/Maps/MapWorldsShrine
Shrine Map is the legacy map item from War for the Atlas map series. All versions of Shrine MapShrine MapMap Level: 80 Map Tier: 13 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once. are legacy as in version 3.16.0, the map is removed from the Atlas. Using this legacy item in the Map Device will opens portals to the area that use "latest" layout and map boss. However, this map has not been reworked so that the map boss is still Piety the Empyrean. Read the main article for details.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The Army of BloodThe Army of Blood6BloodbondI gave my mind without a fight, The twelfth hour I lost control. The day is gone but there is light, eyes that glow like red-hot coal.
The ThaumaturgistThe Thaumaturgist8Shavronne's Revelation Corrupted"Mastery of thaumaturgy is like any other pursuit; it requires dedication and sacrifice. Sometimes several sacrifices." - Shavronne of Umbra
23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
Vinia's TokenVinia's Token510x Orb of RegretYou can change your name, but you cannot change your history.
The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.