List of harvest crafting options: Difference between revisions
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| {{c|normal|Change}} a stack of {{c|normal|Sacrifice}} or {{c|normal|Mortal Fragments}} into other random Fragments of that type. Cost is proportional to stack size. || 0 || 0 || 500 || 0 | | {{c|normal|Change}} a stack of {{c|normal|Sacrifice}} or {{c|normal|Mortal Fragments}} into other random Fragments of that type. Cost is proportional to stack size. || 0 || 0 || 500 || 0 | ||
|- | |||
| {{c|normal|Change}} a stack of {{c|normal|Fragments of Terror}} or {{c|normal|Emptiness}} into the other Fragment. Or {{c|normal|change}} a stack of {{c|normal|Fragments of Shape}} or {{c|normal|Knowledge}} into the other Fragment. Cost is proportional to stack size. || 0 || 800 || 0 || 0 | |||
|- | |- | ||
| {{c|normal|Enchant}} a {{c|normal|Body Armour}}. Quality does not increase its Defences, grants {{c|enchanted|+1 Maximum Life per 2% quality}} || 3250 || 0 || 0 || 0 | | {{c|normal|Enchant}} a {{c|normal|Body Armour}}. Quality does not increase its Defences, grants {{c|enchanted|+1 Maximum Life per 2% quality}} || 3250 || 0 || 0 || 0 | ||
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* The Harvest Crafting Option to Enchant a non-Unique Map with Map has 50% chance to not consume Sextant Uses has been removed. | * The Harvest Crafting Option to Enchant a non-Unique Map with Map has 50% chance to not consume Sextant Uses has been removed. | ||
* The Harvest crafting option to change a stack of Scarabs to a different type has been removed. | * The Harvest crafting option to change a stack of Scarabs to a different type has been removed. | ||
* Added two new [[Harvest]] crafting options, one which changes a stack of {{il|Fragment of Terror|Fragments of Terror}} into {{il|Fragment of Emptiness|Fragments of Emptiness}}, or vice versa, and one that changes a stack of {{il|Fragment of Shape|Fragments of Shape}} into {{il|Fragment of Knowledge|Fragments of Knowledge}}, or vice versa. | |||
}} | }} | ||
{{Version history table row|3.20.0| | {{Version history table row|3.20.0| |
Latest revision as of 18:22, 26 March 2024
Core game
The following is a list of Harvest crafting options.
Effect | ||||
---|---|---|---|---|
Reforge a Rare item with random modifiers, including a Fire modifier | 50 | 0 | 0 | 0 |
Reforge a Rare item with random modifiers, including a Cold modifier | 0 | 50 | 0 | 0 |
Reforge a Rare item with random modifiers, including a Lightning modifier | 0 | 0 | 50 | 0 |
Reforge a Rare item with random modifiers, including a Physical modifier | 0 | 50 | 0 | 0 |
Reforge a Rare item with random modifiers, including a Life modifier | 75 | 0 | 0 | 0 |
Reforge a Rare item with random modifiers, including a Defence modifier | 0 | 0 | 75 | 0 |
Reforge a Rare item with random modifiers, including a Chaos modifier | 0 | 100 | 0 | 0 |
Reforge a Rare item with random modifiers, including an Attack modifier | 75 | 0 | 0 | 0 |
Reforge a Rare item with random modifiers, including a Caster modifier | 0 | 0 | 75 | 0 |
Reforge a Rare item with random modifiers, including a Speed modifier | 0 | 150 | 0 | 0 |
Reforge a Rare item with random modifiers, including a Critical modifier | 0 | 0 | 150 | 0 |
Reforge a Rare item, being more likely to receive the same modifier types | 200 | 0 | 0 | 0 |
Reforge a Rare item, being less likely to receive the same modifier types | 200 | 0 | 0 | 0 |
Sacrifice a Corrupted Map. Create a new Corrupted Map of the same tier and rarity. | 200 | 0 | 0 | 0 |
Change a stack of Fossils into a different type of Fossil. The new Fossil type may have a smaller stack size. Cost is proportional to stack size. | 30 | 0 | 0 | 0 |
Change a stack of Oils into a different colour of Oil. Cost is proportional to stack size. | 0 | 30 | 0 | 0 |
Change a stack of Catalysts into a different type of Catalyst. Cost is proportional to stack size. | 0 | 30 | 0 | 0 |
Change a stack of Essences into a different type of the same tier. Cost is proportional to stack size. | 0 | 0 | 30 | 0 |
Change a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type. Cost is proportional to stack size. | 0 | 0 | 4 | 0 |
Change a stack of Breach Splinters or a normal, Charged, Enriched or Pure Breachstone into Splinters or a Breachstone of another type. Cost is proportional to stack size. | 4 | 0 | 0 | 0 |
Change a stack of Scarabs to a different type of the same rarity. Cost is proportional to stack size. | 30 | 0 | 0 | 0 |
Change a stack of Delirium Orbs into a different type of Delirium Orb. Cost is proportional to stack size. | 0 | 0 | 30 | 0 |
Change a Divination Card into another random Divination Card | 0 | 75 | 0 | 0 |
Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Fire Resistance | 500 | 0 | 0 | 0 |
Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Fire Resistance | 500 | 0 | 0 | 0 |
Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Cold Resistance | 0 | 500 | 0 | 0 |
Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Cold Resistance | 0 | 500 | 0 | 0 |
Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Lightning Resistance | 0 | 0 | 500 | 0 |
Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Lightning Resistance | 0 | 0 | 500 | 0 |
Enchant a Flask with a modifier that grants increased Duration. The magnitude of this effect decreases with each use | 800 | 0 | 0 | 0 |
Enchant a Flask with a modifier that grants increased Maximum Charges. The magnitude of this effect decreases with each use | 800 | 0 | 0 | 0 |
Enchant a Flask with a modifier that grants increased Effect. The magnitude of this effect decreases with each use | 0 | 800 | 0 | 0 |
Enchant a Flask with a modifier that grants reduced Charges used. The magnitude of this effect decreases with each use | 0 | 0 | 800 | 0 |
Change a stack of Shaper Fragments into other random Shaper Fragments. Cost is proportional to stack size. | 500 | 0 | 0 | 0 |
Change a stack of Elder Fragments into other random Elder Fragments. Cost is proportional to stack size. | 0 | 0 | 500 | 0 |
Change a stack of Conqueror Fragments into other random Conqueror Fragments. Cost is proportional to stack size. | 0 | 500 | 0 | 0 |
Change a stack of Sacrifice or Mortal Fragments into other random Fragments of that type. Cost is proportional to stack size. | 0 | 0 | 500 | 0 |
Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount of the same Card | 0 | 1500 | 0 | 0 |
Enchant a non-Unique Map with Map doesn't consume Sextant charges | 0 | 2500 | 0 | 0 |
Sacrifice a Corrupted Gem to gain 50% of the gem's total experience stored as a Facetor's Lens | 0 | 4000 | 0 | 0 |
Randomise the Influence types on an Influenced Normal, Magic or Rare Item, as well as reforging the item with new random modifiers | 0 | 0 | 1000 | 0 |
Enchant a Body Armour. Quality does not increase its Defences, grants +1 Maximum Life per 2% quality | 3250 | 0 | 0 | 0 |
Enchant a Body Armour. Quality does not increase its Defences, grants +1 Maximum Mana per 2% quality | 0 | 0 | 3250 | 0 |
Enchant a Body Armour. Quality does not increase its Defences, grants +1 Strength per 2% quality | 3250 | 0 | 0 | 0 |
Enchant a Body Armour. Quality does not increase its Defences, grants +1 Dexterity per 2% quality | 0 | 3250 | 0 | 0 |
Enchant a Body Armour. Quality does not increase its Defences, grants +1 Intelligence per 2% quality | 0 | 0 | 3250 | 0 |
Enchant a Body Armour. Quality does not increase its Defences, grants +1% to Fire Resistance per 2% quality | 3250 | 0 | 0 | 0 |
Enchant a Body Armour. Quality does not increase its Defences, grants +1% to Cold Resistance per 2% quality | 0 | 3250 | 0 | 0 |
Enchant a Body Armour. Quality does not increase its Defences, grants +1% to Lightning Resistance per 2% quality | 0 | 0 | 3250 | 0 |
Enchant a Melee Weapon. Quality does not increase its Physical Damage, has +1 Weapon Range per 10% Quality | 5000 | 0 | 0 | 0 |
Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Area of Effect per 4% Quality | 5000 | 0 | 0 | 0 |
Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Accuracy per 2% Quality | 0 | 5000 | 0 | 0 |
Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Attack Speed per 8% Quality | 0 | 5000 | 0 | 0 |
Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Critical Strike Chance per 4% Quality | 0 | 0 | 5000 | 0 |
Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Elemental Damage per 2% Quality | 0 | 0 | 5000 | 0 |
Reforge the colour of a random socket on an item, turning it White | 12500 | 0 | 0 | 1 |
Add a new Fire modifier and remove another random modifier from a non-Influenced item | 15000 | 0 | 0 | 1 |
Add a new Cold modifier and remove another random modifier from a non-Influenced item | 0 | 15000 | 0 | 1 |
Add a new Lightning modifier and remove another random modifier from a non-Influenced item | 0 | 0 | 15000 | 1 |
Add a new Physical modifier and remove another random modifier from a non-Influenced item | 0 | 15000 | 0 | 1 |
Add a new Life modifier and remove another random modifier from a non-Influenced item | 17500 | 0 | 0 | 1 |
Add a new Defence modifier and remove another random modifier from a non-Influenced item | 0 | 0 | 17500 | 1 |
Add a new Chaos modifier and remove another random modifier from a non-Influenced item | 0 | 17500 | 0 | 1 |
Add a new Attack modifier and remove another random modifier from a non-Influenced item | 17500 | 0 | 0 | 1 |
Add a new Caster modifier and remove another random modifier from a non-Influenced item | 0 | 0 | 17500 | 1 |
Add a new Speed modifier and remove another random modifier from a non-Influenced item | 0 | 20000 | 0 | 1 |
Add a new Critical modifier and remove another random modifier from a non-Influenced item | 0 | 0 | 20000 | 1 |
Synthesise an item, giving random Synthesised implicits. Cannot be used on Unique, Influenced, Synthesised or Fractured items | 0 | 5000 | 0 | 1 |
Reforge an Influenced Rare item with random modifiers, including a Influence modifier | 0 | 0 | 5000 | 1 |
Ruthless mode
The following is a list of Harvest crafting options in Ruthless mode. Several Harvest crafts are unavailable:
- Reforge (type, more/less likely)
- Swap Resistance
- Delirium Orb Swap
- Divination Card Swap/Gamble
- Flask Enchantments
- Map doesn't consume Sextant charges Enchantment
- Gem convert to Facetor's LensFacetor's LensAdds stored experience to a gem, up to its maximum levelRight click this item then left click a gem to apply it.
- Randomise Influence
- White Socket
- Synthesize item
- Reforge Influenced item
Version history
Version | Changes |
---|---|
3.24.0 |
|
3.20.0 |
|
3.19.0e |
|
3.19.0 |
See Version 3.19.0 § Harvest for a complete list of changes to harvest crafting.
|
3.17.2 |
|
3.17.0 |
|
3.16.0 |
|
3.15.0 |
|
3.14.1c |
|
3.14.0 |
|
3.13.0 |
See Version 3.13.0 § Harvest Changes for a complete list of changes to harvest crafting.
|
3.11.2b |
|
3.11.0 |
|