Rampart: Difference between revisions

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{{for|the map|Ramparts Map}}
{{Passive skill box|Rampart}}
{{Passive skill box|Rampart}}
'''Rampart''' is a [[notable passive skill]] that grants increased [[attack]] damage while you have Fortification. Its also grant increased Fortification effect in hits against unique enemies.
'''Rampart''' is a [[notable passive skill]] that grants increased [[attack]] damage while you have at least 20 Fortification. Its also grant increased Fortification effect in hits against unique enemies.


==Anointment==
==Anointment==
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.21.0|
* No longer provides "40% increased Damage with Attack Skills while you have at least 20 Fortification". Instead, now provides 30% increased Armour and Evasion Rating while Fortified.
* The two small Passive Skills in the Rampart cluster that provided 14% and 16% increased Damage with Attack Skills while Fortified both now instead provide "Melee Hits which Stun have 10% chance to Fortify".
}}
{{Version history table row|3.16.0|
*Change the Fortify mechanic so it is given as stacks of Fortification, which is gained based on how much melee damage you deal.
*Change the Fortify mechanic so it is given as stacks of Fortification, which is gained based on how much melee damage you deal.
*(Undocumented):
* {{Undocumented}}
**Now grants {{c|mod|Fortifying Hits against Unique Enemies grant 100% increased Fortification}}.
**Now grants {{c|mod|Fortifying Hits against Unique Enemies grant 100% increased Fortification}}.
**No longer grants {{c|mod|20% increased Attack Damage while you have Fortify}}.
**No longer grants {{c|mod|20% increased Attack Damage while you have Fortify}}.
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**No longer grants {{c|mod|8% increased Attack Speed while you have Fortify}}.
**No longer grants {{c|mod|8% increased Attack Speed while you have Fortify}}.


{{Version history table row|3.7.0}}
}}
*(Undocumented):
{{Version history table row|3.7.0|
* {{Undocumented}}
**Now grants {{c|mod|8% increased Attack Speed while you have Fortify}}.
**Now grants {{c|mod|8% increased Attack Speed while you have Fortify}}.
**Now grants {{c|mod|5% increased Movement Speed while you have Fortify}}.
**Now grants {{c|mod|5% increased Movement Speed while you have Fortify}}.
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**No longer grants {{c|mod|15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon}}.
**No longer grants {{c|mod|15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon}}.


{{Version history table row|3.0.0}}
}}
{{Version history table row|3.0.0|
*All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.
*All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.
**Now grants {{c|mod|15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon}}.
**Now grants {{c|mod|15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon}}.


{{Version history table row|2.0.0}}
}}
{{Version history table row|2.0.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}

Latest revision as of 10:54, 10 June 2023

For the map, see Ramparts Map.
Rampart
Notable Passive Skill
30% increased Armour and Evasion Rating while Fortified
Fortifying Hits against Unique Enemies grant 100% increased Fortification [1]

Rampart is a notable passive skill that grants increased attack damage while you have at least 20 Fortification. Its also grant increased Fortification effect in hits against unique enemies.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Amber OilVerdant OilBlack OilRampart
30% increased Armour and Evasion Rating while Fortified
Fortifying Hits against Unique Enemies grant 100% increased Fortification

Version history

Version Changes
3.21.0
  • No longer provides "40% increased Damage with Attack Skills while you have at least 20 Fortification". Instead, now provides 30% increased Armour and Evasion Rating while Fortified.
  • The two small Passive Skills in the Rampart cluster that provided 14% and 16% increased Damage with Attack Skills while Fortified both now instead provide "Melee Hits which Stun have 10% chance to Fortify".
3.16.0
  • Change the Fortify mechanic so it is given as stacks of Fortification, which is gained based on how much melee damage you deal.
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants Fortifying Hits against Unique Enemies grant 100% increased Fortification.
    • No longer grants 20% increased Attack Damage while you have Fortify.
      • Instead, it now grants 40% increased Attack Damage while you have at least 20 Fortification.
    • No longer grants 10% increased Effect of Fortify on you.
    • No longer grants 5% increased Movement Speed while you have Fortify.
    • No longer grants 8% increased Attack Speed while you have Fortify.


3.7.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 8% increased Attack Speed while you have Fortify.
    • Now grants 5% increased Movement Speed while you have Fortify.
    • No longer grants 15% increased Melee Physical Damage while you have Fortify.
      • Instead, it now grants 20% increased Attack Damage while you have Fortify.
    • No longer grants 20% increased Armour while you have Fortify.
    • No longer grants 15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon.


3.0.0
  • All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.
    • Now grants 15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon.


2.0.0
  • Introduced to the game.