Intensity (passive skill): Difference between revisions
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It can be found on a [[legacy variant|legacy]] {{il|Medium Cluster Jewel}} that has the [[enchantment]] {{c|craft|Added Small Passive Skills grant: 10% increased Area Damage}}, or a legacy {{il|Megalomaniac}} which has 3 random notables. | It can be found on a [[legacy variant|legacy]] {{il|Medium Cluster Jewel}} that has the [[enchantment]] {{c|craft|Added Small Passive Skills grant: 10% increased Area Damage}}, or a legacy {{il|Megalomaniac}} which has 3 random notables. | ||
==Sources== | ==Sources== | ||
===Mods=== | ===Mods=== | ||
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==Version history== | ==Version history== | ||
From [[version 3.11.0]] to version 3.15.X, Intensity can also be found in the main skill tree (with slightly different mod than cluster jewel version). However, the main skill tree version was removed from the game in [[version 3.16.0]]. Existing item [[anointment|anointed]] with Intensity, would allocate new passive [[Infused Flesh]] instead. While the mod of the Intensity passive, {{c|mod|Spells which can gain Intensity have +1 to maximum Intensity}}, has been moved to [[Caster Mastery]] node. | |||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.16.0| | {{Version history table row|3.16.0| | ||
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}} | }} | ||
{{Version history table row|3.12.0| | {{Version history table row|3.12.0| | ||
* | * The main tree version of '''Intensity ''' now did not have the mod {{c|mod|10% increased Area Damage}}. The legacy version on the cluster jewel is not affected. {{Undocumented}} | ||
}} | }} | ||
{{Version history table row|3.11.1| | {{Version history table row|3.11.1| |
Latest revision as of 13:03, 29 September 2023
Spells which can gain Intensity have +1 to maximum Intensity [1]
Intensity is a notable passive skill.
It can be found on a legacy Medium Cluster JewelMedium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. that has the enchantment Added Small Passive Skills grant: 10% increased Area Damage, or a legacy MegalomaniacMegalomaniac
Medium Cluster JewelAdds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. which has 3 random notables.
Sources
Mods
The following legacy cluster jewel mod is related to Intensity
Name | Domain | Stats | |
---|---|---|---|
Notable | Cluster Jewel | 68 | 1 Added Passive Skill is Intensity |
Unique items
The following unique items are related to Intensity:
- legacy MegalomaniacMegalomaniac
Medium Cluster JewelAdds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Version history
From version 3.11.0 to version 3.15.X, Intensity can also be found in the main skill tree (with slightly different mod than cluster jewel version). However, the main skill tree version was removed from the game in version 3.16.0. Existing item anointed with Intensity, would allocate new passive Infused Flesh instead. While the mod of the Intensity passive, Spells which can gain Intensity have +1 to maximum Intensity, has been moved to Caster Mastery node.
Version | Changes |
---|---|
3.16.0 |
|
3.12.0 |
|
3.11.1 |
|
3.11.0 |
|
3.10.0 |
|
References
- ↑ Bex_GGG (June 15, 2020). "Game Balance in Path of Exile: Harvest". Official Path of Exile forums. Retrieved June 16, 2020.