Fragment of Eternity: Difference between revisions
>Neokowloon No edit summary |
(→Version history: Place Template:Undocumented at the end of a statement as an inline note.) |
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|rarity_id = unique | |rarity_id = unique | ||
|name = Fragment of Eternity | |name = Fragment of Eternity | ||
|class_id = Dagger | |class_id = Dagger | ||
|base_item = Glass Shank | |base_item = Glass Shank | ||
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|release_version = 1.0.1 | |release_version = 1.0.1 | ||
|drop_enabled = False | |drop_enabled = False | ||
|drop_text = This item is unobtainable in the core game. It is only obtained in special [[race]] events such as [[Descent: Champions]], [[Endless Delve]], and [[Endless Heist]]. | |||
}} | }} | ||
'''Fragment of Eternity''' is a [[unique]] {{il|Glass Shank}} only | |||
'''Fragment of Eternity''' is a [[unique]] {{il|Glass Shank}}. It always comes with three linked white [[socket]]s. | |||
==Mechanics== | |||
This dagger has the highest base critical strike chance of weapons without a downside, making it a good weapon choice for {{il|Cast on Critical Strike Support}} builds. | |||
{{Item acquisition}} | |||
This item is unobtainable in the core game. It is only obtained in special [[race]] events such as [[Descent: Champions]], [[Endless Delve]], and [[Endless Heist]]. | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|2.6.0}} | {{Version history table row|2.6.0| | ||
* Base type implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40). | * All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value. | ||
* Base type damage increased to 6-10 (up from 5-8). {{Undocumented}} | |||
{{Version history table row|2.2.0 | * Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons. | ||
* Base type (Glass Shank) implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40). {{Undocumented}} | |||
}} | |||
{{Version history table row|2.2.0| | |||
* All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works. | * All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works. | ||
* Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness. | * Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness. | ||
{{Version history table row|1.0.1 | }} | ||
{{Version history table row|1.0.1| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
{{Navbox Unique Items}} | {{Navbox Unique Items}} | ||
[[Category:Descent: Champions unique items]] | [[Category:Descent: Champions unique items]] |
Revision as of 15:33, 9 April 2023
Glass ShankDagger
Physical Damage: 7-14
Critical Strike Chance: 12.00%
Attacks per Second: 1.65
Weapon Range: 1.0 metres30% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage
10% increased Attack Speed
100% increased Critical Strike Chance
+45% to Global Critical Strike Multiplier
15% chance to gain a Power Charge on KillInto darkness, horror, madness...
So goes the descent.
Drop disabled
This item is unobtainable in the core game. It is only obtained in special race events such as Descent: Champions, Endless Delve, and Endless Heist.Vendor Offer
4x Alchemy Shard
16x Alteration ShardWeapon DPS
Physical: 17.3
Phys+Chaos: 17.3
Total: 17.3Metadata
Item class: Dagger
Fragment of Eternity is a unique Glass ShankGlass ShankDagger
Physical Damage: 6-10
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 1.0 metres30% increased Global Critical Strike Chance. It always comes with three linked white sockets.
Mechanics
This dagger has the highest base critical strike chance of weapons without a downside, making it a good weapon choice for Cast On Critical Strike SupportCast On Critical Strike SupportCritical, Support, Spell, Trigger
Icon: &
Level: (1-20)
Cost & Reservation Multiplier: 120%
Cooldown Time: 0.15 sec
Can Store 1 Use(s)Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
Supported Skills deal (19-10)% less Spell Damage
Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Attack Critical Strike Chance
Supported Skills have (1-20)% increased Spell Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. builds.
Item acquisition
Fragment of Eternity is drop disabled.
This item is unobtainable in the core game. It is only obtained in special race events such as Descent: Champions, Endless Delve, and Endless Heist.
Version history
Version | Changes |
---|---|
2.6.0 |
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2.2.0 |
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1.0.1 |
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