|help_text = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
|help_text = Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
|purchase_cost_normal1_name = Orb of Chance
|map_tier = 6
|purchase_cost_normal1_amount = 4
|map_guild_character = l
|purchase_cost_magic1_name = Orb of Chance
|map_area_id = MapAtlasRamparts
|purchase_cost_magic1_amount = 5
|map_area_level = 73
|purchase_cost_rare1_name = Orb of Chance
|release_version = 2.4.0
|purchase_cost_rare1_amount = 6
|purchase_cost_unique1_name = Chaos Orb
|purchase_cost_unique1_amount = 10
|map_tier = 6
|map_guild_character = l
|map_area_id = MapAtlasRamparts
|map_series = Atlas of Worlds
|map_area_level = 73
|inventory_icon = Ramparts Map (Atlas of Worlds)
|drop_enabled = False
|release_version = 2.4.0
}}
}}
[[File:Ramparts t6.png|thumb]]
[[File:Ramparts t6.png|thumb]]
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'''Map type''': Outdoors
'''Map type''': Outdoors
'''Vendor''':
* Three {{il|page=Ramparts Map}} yield one {{il|page=Mud Geyser Map}}.
==Boss Arena==
==Boss Arena==
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==Boss==
==Boss==
[[Legius Tarhall]], unique blackguard duelist.
[[Legius Garhall]], unique blackguard duelist.
*Uses {{sl|Leap Slam}} which leaves burning ground
*Uses {{il|Leap Slam}} which leaves burning ground
*Uses {{sl|Cleave}}
*Uses {{il|Cleave}}
*Uses {{sl|Double Strike}}
*Uses {{il|Double Strike}}
This boss is accompanied by 2 [[Blackguard Inquisitor]]s and 2 [[Blackguard Enforcers]] (unique spark mages and soldiers)
This boss is accompanied by 2 [[Blackguard Inquisitor]]s and 2 [[Blackguard Enforcers]] (unique spark mages and soldiers)
When you start the map with a [[Divine Vessel]] you can acquire a [[Captured Soul of Legius Garhall]]
==Boss Video==
==Boss Video==
{{#ev:youtube|w3LOCtZefT4|300}}
{{#ev:youtube|w3LOCtZefT4|300}}
{{Item acquisition}}
==Divination cards==
==Divination cards==
The following [[divination card]]s can drop in this area:
The following [[divination card]]s can drop in this area:
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* {{il|Her Mask}}
* {{il|Her Mask}}
==Version history==
{{Map variants}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.4.0}}
{{#lst:Ramparts Map|version history}}
* Added to the game.
|}
Revision as of 00:26, 25 January 2022
Ramparts MapMap Level: 73 Map Tier: 6 Guild Character: lTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 73Vendor Prices
Uses Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Base radius is 1.5 metres Damaging Hits always Stun Enemies that are on Full Life
Additional Effects From 1-20% Quality: (2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. which leaves burning ground
Uses CleaveCleaveAttack, AoE, Physical, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 80% of base Attack Damage: (125-237)% of base Effectiveness of Added Damage: (125-237)% AoE Radius: 20The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined (2-75) to (3-113) Added Attack Physical Damage +(0-1) metre to radius
Additional Effects From 1-20% Quality: +0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metrePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Uses Double StrikeDouble StrikeAttack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)%Performs two fast strikes with a melee weapon.25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
Additional Effects From 1-20% Quality: (1-20)% chance to deal Double Damage to Bleeding EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
Map variants
Item
Map Tier
Map Level
Map Series
Ramparts MapRamparts MapMap Level: 70 Map Tier: 3 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Affliction
Ramparts MapRamparts MapMap Level: 76 Map Tier: 9 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Crucible
Ramparts MapRamparts MapMap Level: 83 Map Tier: 16 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Kalandra
Ramparts MapRamparts MapMap Level: 70 Map Tier: 3 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Sentinel
Ramparts MapRamparts MapMap Level: 70 Map Tier: 3 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Expedition
Ramparts MapRamparts MapMap Level: 71 Map Tier: 4 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Ritual
Ramparts MapRamparts MapMap Level: 71 Map Tier: 4 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Heist
Ramparts MapRamparts MapMap Level: 70 Map Tier: 3 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Harvest
Ramparts MapRamparts MapMap Level: 69 Map Tier: 2 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Delirium
Ramparts MapRamparts MapMap Level: 69 Map Tier: 2 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Metamorph
Ramparts MapRamparts MapMap Level: 70 Map Tier: 3 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Blight
Ramparts MapRamparts MapMap Level: 72 Map Tier: 5 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
Legion
Ramparts MapRamparts MapMap Level: 69 Map Tier: 2 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
2
69
Synthesis
Ramparts MapRamparts MapMap Level: 68 Map Tier: 1 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1
68
Betrayal
Ramparts MapRamparts MapMap Level: 74 Map Tier: 7 Guild Character: ÜTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
War for the Atlas
Ramparts MapRamparts MapMap Level: 73 Map Tier: 6 Guild Character: lTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Atlas of Worlds
Shaped Ramparts MapShaped Ramparts MapMap Level: 78 Map Tier: 11 Guild Character: lTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf.
The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
Many map bosses have also shifted around. Some have been retired and replaced!
Legius Garhall was replaced by The Reaver as map boss. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.