Modifier:TrapSkillsHaveBloodMagicUnique~~1

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Mod IDTrapSkillsHaveBloodMagicUnique__1
Name
GroupsBloodMagic
Mod typeTrapSkillsHaveBloodMagic
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
EffectSkills which throw Traps Cost Life instead of Mana
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1trap_throw_skills_have_blood_magic11
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
2Alchemy Shard
The correct title of this page is TrapSkillsHaveBloodMagicUnique__1. It appears incorrectly here due to technical restrictions.


TrapSkillsHaveBloodMagicUnique__1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Slavedriver's HandSlavedriver's Hand
Ambush Mitts
Evasion: (243-318)
Energy Shield: (51-66)
Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity
(200-250)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Skills which throw Traps Cost Life instead of Mana
Skills used by Traps have (10-20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
A plan without a deadline stays a plan.