Modifier:ChanceToShockChilledEnemiesUnique~~1
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Mod ID | ChanceToShockChilledEnemiesUnique__1 |
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Name | |
Groups | ChanceToShockChilledEnemies |
Mod type | ChanceToShockChilledEnemies |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | 50% chance to Shock Chilled Enemies |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | elemental, lightning, ailment |
Tier Text |
Stats | |||
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# | Stat ID | Minimum | Maximum |
1 | chance_to_shock_chilled_enemies_% | 50 | 50 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
2 | Alchemy Shard |
The correct title of this page is ChanceToShockChilledEnemiesUnique__1. It appears incorrectly here due to technical restrictions.
ChanceToShockChilledEnemiesUnique__1 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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The StormheartThe Stormheart Royal StaffStaff Physical Damage: (48.6-54) to (145.8-162) Elemental Damage: (25-35) to (45-60), (1-10) to (70-90) Critical Strike Chance: (7.80-8.78)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to Shock Chilled EnemiesWhen the storm comes, the safest place to be is the centre. |