Modifier:AddedDamagePerDexterityUnique~~1

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Mod IDAddedDamagePerDexterityUnique__1
Name
GroupsPhysicalDamage
Mod typeAddedDamagePerDexterity
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
EffectAdds 1 to 3 Physical Damage to Attacks per 25 Dexterity
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, damage, physical, attack
Tier Text
Stats
#Stat IDMinimumMaximum
1attack_minimum_added_physical_damage_per_25_dexterity11
2attack_maximum_added_physical_damage_per_25_dexterity33
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
4Alchemy Shard
The correct title of this page is AddedDamagePerDexterityUnique__1. It appears incorrectly here due to technical restrictions.


AddedDamagePerDexterityUnique__1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Iron CommanderIron Commander
Death Bow
Bow
Physical Damage: (36-40) to (89-97)
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: (1.37-1.44)
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
The Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy.