Version 3.16.1

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Version History
3.16.0d
November 3, 2021
3.16.1
November 11, 2021

Patch notes

These are the official patch notes for version 3.16.1 released by Grinding Gear Games.[1]

This patch contains a few small improvements, and fixes various small- and medium-importance bugs.

Improvements

  • The Maximum Life of Non-Reaper Minions displayed in Skill tooltips is now affected by the less Maximum Life modifier from a Summoned Reaper. This is not a functional change.
  • Added a 10 second Grace Period when visiting the Mine Encampment from within the Azurite Mine.
  • Added 3D art for Atziri's AcuityAtziri's Acuity
    Vaal Gauntlets
    Armour: (696-851)Requires Level 63, 100 Str+(60-80) to Intelligence
    (40-60)% increased Global Critical Strike Chance
    (200-220)% increased Armour
    +(60-75) to maximum Life
    You have Vaal Pact if you've dealt a Critical Strike Recently
    "The heart is the herald.
    It will tell me when it is best to strike."
    - Atziri, Queen of the Vaal
    .

Bug Fixes

  • Characters that were previously able to equip a Wand and Melee Weapon at the same time have had their Wand disabled.
  • Fixed a bug where Delirium encounters in Scourged Maps with the "Rare Scourged Monsters drop 1 additional stack of Simulacrum Splinters" modifier would cause splinters to drop at the end of the Delirium encounter, rather than on killing the Rare Scourged Monster.
  • Fixed a bug where the Laboratory Map boss could become inaccessible if the final lever was used during a Scourge encounter.
  • Fixed a bug where it was possible to snapshot Curse Immunity to circumvent the Scourged Glove modifiers that Curses you.
  • Fixed a bug where Elemental Overload was not working with Totems, Traps, Mines, or the secondary projectiles of some skills such as Cremation or Molten Strike.
  • Fixed a bug where Tornado could deal damage through walls.
  • Fixed a visual bug where "20% chance to Impale on Hit" granted by the Physical Mastery was not displayed in the Character Panel.
  • Fixed a bug where, after dying, the Survival Secrets Unique and the Profane Chemistry Notable Passive were not causing Flasks to gain Charges.
  • Fixed a bug where, after dying, Necromantic Aegis was not applying bonuses from an Equipped Shield to your Minions instead of you.
  • Fixed a bug where the "Link Skills can target Damageable Minions" Minion Defence Mastery allowed Link Skills to target Totems.
  • Fixed a bug where Belts with some Energy Shield and Armour modifiers could not be reforged with random modifiers, including a Defence modifier, through Harvest crafting.
  • Fixed a bug where Temporal Rift would have to be reactivated after logging out.
  • Fixed a bug where the calculation of Physical Damage Reduction against Damage over Time could drop below zero.
  • Fixed a bug where some Veiled modifiers on the Cane of Kulemak Unique were not having their magnitudes increased.
  • Fixed a bug where some modifiers were missing the Attribute tag.
  • Fixed a bug where crafting recipes could still be obtained within the Temple of Atzoatl.
  • Fixed a bug where killing the Guardian of the Phoenix would grant credit towards the Defeat Shaper Guardians challenge, even when the area did not have the "Minus maximum Player Resistances" modifier.
  • Fixed a bug where the chance to Suppress Spell Damage per Frenzy Charge modifier on Legacy Darkray Vectors was not functioning correctly.
  • Fixed a bug where Brands could be hidden under the floor in some areas.
  • Fixed a bug where the Viscera Cauldron quest item description was incorrect.
  • Fixed a bug where The Lord's Labyrinth quest implied you were still required to complete multiple Trials of Ascendancy in Maps before being able to access the Eternal Labyrinth.
  • Fixed a bug where some Synthesis hideout decorations were not being exported to hideout template files.
  • Fixed a bug where some effects on the Oblivion Toxic Rain Effect Microtransaction were ending prematurely.
  • Fixed 3 instance crashes.

Hotfixes

The following hotfixes were deployed after the 3.16.1 patch.[2][3]

Hotfix 1

Reverted the following change which was included in today's 3.16.1 patch as it has introduced additional issues:

  • Fixed a bug where Belts with some Energy Shield and Armour modifiers could not be reforged with random modifiers, including a Defence modifier, through Harvest crafting.

We will include a fix for this bug in a future patch.

Hotfix 2

  • Gilded FossilGilded FossilStack Size: 10Item is overvalued by vendorsPlace in a Resonator to influence item crafting. modifiers that had multiple sell price outcomes now instead have a single possible outcome. This is to solve a problem where some outcomes of a Gilded Fossil modifier can be previewed in the Vendor window, and visibly change in quantity when the item is modified using currency that changes an item's base type.
  • Fixed a bug where the Tainted Divine TeardropTainted Divine TeardropStack Size: 10Unpredictably raises or lowers the tier of each modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. could raise crafted modifiers to values higher than usually obtainable or change them to a crafted modifier that is not usually found on that base type. As a result of this fix, Tainted Divine Teardrop no longer affects crafted modifiers or modifiers that can't normally roll. Existing items that have impossible modifiers will be changed into appropriate possible modifiers when the Scourge league ends.
  • Fixed a bug where the Tainted Divine Teardrop was not able to raise or lower the tier of some modifiers.
  • Fixed a bug where the Gladiator Achievement could not be completed.

References

  1. Kieren_GGG (November 11, 2021). "3.16.1 Patch Notes". Official Path of Exile Forums. Retrieved November 15, 2021.
  2. Jeff_GGG (November 11, 2021). "3.16.1 Hotfix". Official Path of Exile Forums. Retrieved November 15, 2021.
  3. Kieren_GGG (November 15, 2021). "3.16.1 Hotfix 2". Official Path of Exile Forums. Retrieved November 15, 2021.