Version 0.9.0: Difference between revisions
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{{ | {{version | ||
| before = | | before = 0.8.9 | ||
| | | patch = 0.9.0 | ||
| | | patchdate = August 10, 2011 | ||
| | | after = 0.9.1 | ||
}} | |||
==Patch notes== | |||
These are the official patch notes for '''version 0.9.0''' released by [[Grinding Gear Games]].{{Citation needed}} | |||
{{blockquote top}} | |||
===Features=== | ===Features=== | ||
*Added client timeouts so that you vanish from the world five seconds after you stop responding. [[Hardcore]] player should get fewer unfair deaths. | *Added client timeouts so that you vanish from the world five seconds after you stop responding. [[Hardcore]] player should get fewer unfair deaths. | ||
*Modified the rain in higher difficulties of the [[Twilight Strand]]. It was causing performance issues on slower machines. | *Modified the rain in higher difficulties of the [[The Twilight Strand (Act 1)|Twilight Strand]]. It was causing performance issues on slower machines. | ||
===Bug Fixes=== | ===Bug Fixes=== | ||
*Fixed a crash that can occur when using [[Flicker Strike]]. | *Fixed a crash that can occur when using [[Flicker Strike]]. | ||
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*Fixed a problem that would cause a bad frame to be displayed for a second or two when joining a new area. It's now faster because of this. | *Fixed a problem that would cause a bad frame to be displayed for a second or two when joining a new area. It's now faster because of this. | ||
*Fixed the quest rewards for difficulty 2 [[Hillock]]. | *Fixed the quest rewards for difficulty 2 [[Hillock]]. | ||
===Balance=== | ===Balance=== | ||
*Nerfed the life recovered from life flasks by 33%. | *Nerfed the life recovered from life flasks by 33%. | ||
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*Split the [[armour]] percentage mods into multiple mod series (one of which can get decreased [[stun]] duration). | *Split the [[armour]] percentage mods into multiple mod series (one of which can get decreased [[stun]] duration). | ||
*Made the first two areas slightly easier. | *Made the first two areas slightly easier. | ||
}} | {{blockquote bottom}} |
Latest revision as of 17:06, 26 April 2023
Version History | ||
---|---|---|
← 0.8.9 August 1, 2011 | 0.9.0 August 10, 2011 | 0.9.1 → August 19, 2011 |
Patch notes
These are the official patch notes for version 0.9.0 released by Grinding Gear Games.[citation needed]
Features
- Added client timeouts so that you vanish from the world five seconds after you stop responding. Hardcore player should get fewer unfair deaths.
- Modified the rain in higher difficulties of the Twilight Strand. It was causing performance issues on slower machines.
Bug Fixes
- Fixed a crash that can occur when using Flicker Strike.
- Fixed experience progression of the high levels of certain skill gems.
- Fixed the size of Freezing Pulse so that it more accurately reflects the art.
- Fixed a problem that would cause a bad frame to be displayed for a second or two when joining a new area. It's now faster because of this.
- Fixed the quest rewards for difficulty 2 Hillock.
Balance
- Nerfed the life recovered from life flasks by 33%.
- Increased Split Arrow damage.
- Increased Sweep damage.
- Changed the base types of many of the temporary unique items.
- Made Shield Charge of both players and Rhoas faster.
- Slightly reduced the size of weapon damage and armour percentage mods.
- Split the armour percentage mods into multiple mod series (one of which can get decreased stun duration).
- Made the first two areas slightly easier.