User:Tchek

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Revision as of 22:03, 27 June 2012 by >Tchek
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TheRabbit303 on the official forums
TheRabbit - 59 Elemental Bow Ranger
LaserBeamsPewPew - 47 Lightning Strike Witch
RabbitTemplar - 44 Elemental Wand Templar

Introduction

Hi. This is mostly just me rambling about various builds I'm working on. Feel free to comment. TheRabbit

Lightning Strike Dagger Witch

The general concept of the build is to use the very fast high critical strike chance daggers with Lightning Strike linked to Mana Leech and Lesser Multiple Projectiles. Lightning Strike will be a low cost, high speed, spammable attack, as even at high levels, it has less than 13 mana base cost. Due to the high elemental damage bonus from the passive tree, the LS projectiles will have very high damage, and hitting even a single target should recoup the mana cost.

This build, if equipped with proper Energy Shield gear, should have no problem standing toe to toe with bands of mobs in Chaos. Yet, because of the way Lightning Strike works when combined with Multiple Projectiles, this build will also work as a ranged damage dealer. The downfall to this is that Lightning Strike has a pre-defined spread of projectiles, and thus, is not as aimable as other ranged projectile builds.

Gearing

Gear would generally consist of Energy Shield armour pieces and offhand shield, with gloves that provide increased attack speed and damage boosts, and jewelry that provides additional elemental damage with a primary focus on lightning damage. The main hand dagger should be a high speed dagger (to benefit the most from added elemental damage) with increased attack speed and lightning damage at a minimum. The majority of your damage will not be coming from a physical damage multiplier, so percentage increases to physical damage are not entirely useful (X% Increased Physical Damage). However, because Lightning Strike converts a portion of physical damage into lightning damage, base increases to physical damage will gain all of your elemental damage multipliers (although cut in half) (Adds X-X Physical Damage). Still, the most effective modifiers will be ones that add straight Lightning Damage, and % Increased Attack Speed.

Skills

The primary skill of this build is of course Lightning Strike. A 6-linked setup would include: Lightning Strike (red), Lesser Multiple Projectiles and/or Greater Multiple Projectiles (green), Mana Leech (green), Added Lightning Damage (blue), Increased Critical Strikes (blue), and Melee Damage on Full Life (red). However, this would require a 6 link chest piece that has 2 Green sockets, 2 Blue Sockets, and 2 Red Sockets, which would be incredibly unlikely. The core gems of the attack are LS, Multiple Projectiles, and Mana Leech, any other gems attached are purely for increased effectivity and DPS. Alternatives include: Faster Attacks, Added Cold Damage, Weapon Elemental Damage, Increased Critical Damage, Added Fire Damage or supports like Knockback and Pierce.

This build should consider using at least 2 Auras, Tempest Shield for better defenses, and as a thorn aura, and Wrath for the great increase in Lightning Damage. Additional skills to consider would be Whirling Blades to move quickly, or Phase Run for a similar effect, Molten Shell for additional defense and AoE damage, Blood Rage for the incredible bonus it applies to CI builds, Haste for additional attack speed, or the other 2 damage Auras (Anger, Hatred) for added elemental damage. Flicker Strike provides incredibly high single target damage, and is very useful for hitting targets that are behind objects or other enemies so that they can't be hit by the Lightning Strike projectiles.

Passive Skill Trees

The Passive Tree is built around picking up Elemental Damage boosts, Critical Strike Chance boosts, and Energy Shield boosts for defense.

LS Dagger Witch 59 point
LS Dagger Witch 70 point

At 70 points you need to decide if more defense is needed, lots of shield and energy shield nodes are nearby. If more offense is needed you can go towards Acceleration or Night Stalker or for more critical strike chance.

Note: One current game-related issue with this build is that a very high number of Lightning Strike projectiles on screen can cause the game to crash. It is highly recommended to not group two people together that are both using this style of build.

Elemental Damage Templar

Build in progress... Elemental Templar 70 points

Vanilla Builds

These are generic builds, the general idea being that they serve as a good base for someone new to the game that wants to play a specific roll. They are not perfect builds, many times I'll choose a generic passive over a better, but more specialized, passive. These will not all be 100% viable for the end game for every person, much of that depends on itemization, skill usage, and player skill.

1H + Shield (Tank) 76 point build
Elemental Damage (Archer) 71 point build
Cold Witch (Caster) 75 point build
Dual Wield (Rogue) 74 point build
2H Axe (Berserker) 75 point build