The Dark Seer (Life Mana)

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The Dark Seer is a unique Shadow SceptreShadow SceptreSceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage
.

Vendor: 12Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Drop restrictions

The Dark Seer was exclusive to the Beyond league. It is currently only obtainable by trading or through Zana's map device. Slaying the monster of Beyond Sight IVBeyond Sight IVMy vision grows dark. A horror draws near. Its soul would be a treasured prize for Hinekora.You will slay the Herald of Bameth and the very powerful foe it summons.Right-click to add this prophecy to your character. may also drop The Dark Seer.

Divination cards

  • A set of 6 The CallingThe Calling6Beyond ItemBlood flows not just through veins, but through worlds. can be exchanged for a random unique item from the Beyond league.
  • A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    can be exchanged for a random unique item.
  • A set of 10 Time-Lost RelicTime-Lost Relic10League-Specific ItemTime cannot wash away that which cannot be forgotten. can be exchanged for a random unique league-specific item.

Legacy variants

The Dark Seer has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.0.0

22% increased Elemental Damage

(30 to 50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
+1 Maximum Life per level
+1 Maximum Mana per level
+1 Maximum Energy Shield per level

2.3.0

15% increased Elemental Damage

(30 to 50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
+1 Maximum Life per level
+1 Maximum Mana per level
+1 Maximum Energy Shield per level

Gallery

Version history

Version Changes
3.0.0
  • No longer grants Mana or Energy Shield on kill. Now grants two of: 1 Maximum Life per level, 1 Maximum Mana per level or 1 Maximum Energy Shield per level.
2.6.0
  • Base type damage increased to 29-44 (up from 25-37).
  • Base type critical strike chance reduced to 6.5% (down from 6.2%).
2.3.0
  • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
1.2.0
  • Introduced to the game.