Stun Mastery: Difference between revisions

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(Neokowloon moved page Stun Mastery to Goliath: rename)
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#REDIRECT [[Goliath]]
{{for|the notable passive skill former known as Stun Mastery|Goliath}}
{{Mastery group
|id                                  = Stun
|mastery_effects                    = Stun1,Stun2,Stun3,Stun4,Stun5,Stun6
|name                                = Stun Mastery
|icon                                = PassiveMasteryStunInactive
}}
==Version history==
{{Version history table header}}
{{Version history table row|3.21.1|
* Fixed a bug where gaining {{stl|Adrenaline (buff)|Adrenaline}} through the '''Stun Passive Skill Mastery''' did not remove all Ailments when you also had the {{psl|First to Strike, Last to Fall}} Champion Ascendancy Passive Skill allocated.
}}
{{Version history table row|3.21.0|
* Introduced a new '''Stun Mastery''', which replaces the [[Attack Mastery]] in the {{psl|Goliath}} passive cluster, the [[Life Mastery]] in the {{psl|Unfaltering}} passive cluster, and is also found on in the new {{psl|Trial of the Faith}}, {{psl|Conjured Barrier}} and {{psl|Perfectionist}} passive clusters.
}}
{{Version history table end}}

Latest revision as of 03:57, 10 June 2023

For the notable passive skill former known as Stun Mastery, see Goliath.

Bonuses from the Stun Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.

Version history

Version Changes
3.21.1
  • Fixed a bug where gaining Adrenaline through the Stun Passive Skill Mastery did not remove all Ailments when you also had the First to Strike, Last to Fall Champion Ascendancy Passive Skill allocated.
3.21.0