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  • Minion (category Minion (gem tag)) (section Minion damage)
    expected behaviour from minions they summon. For example, Melee Physical Damage SupportMelee Physical Damage SupportMelee, Physical, Support, Attack Icon:...
    25 KB (6,439 words) - 23:15, 11 May 2024
  • your Maximum Life per second as Physical Damage You take 4% of your Maximum Energy Shield per second as Physical Damage 25% chance to gain a Frenzy Charge...
    16 KB (3,504 words) - 23:13, 11 May 2024
  • "Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...
    9 KB (844 words) - 23:16, 11 May 2024
  • attack and spell modifiers. Rune daggers are an example of a caster weapon subcategory. Summoner/minion weapon: can roll attack, spell, and minion modifiers...
    3 KB (150 words) - 00:45, 18 July 2023
  • a type of beast monster found in and around Sarn and the Wetlands. Carrion insects have a distinct bulbous abdomen and swarm prey in large packs. A carrion...
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  • Hit (redirect from Self-damage) (section Self-damage)
    Stun ThresholdAdds (45-60) to (100-120) Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance...
    9 KB (4,815 words) - 18:56, 11 May 2024
  • evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary. The...
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  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...
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  • will raise the chance to hit to 100%, ignoring all accuracy and evasion stats of the attacker and defender respectively. Cannot Evade (e.g. Unwavering Stance)...
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  • where they overlap.(4-172) to (6-258) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6)...
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  • base critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands. Bows sometimes do...
    3 KB (168 words) - 13:40, 28 January 2024
  • skill's cost and no other effects prevent the skill from being used (such as Silence). Casting spells, attacking, using a warcry, placing totems, and throwing...
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  • For the creature type, see Golem (monster type). Golems are a type of minion that provides a direct buff to the character who summoned them, but not to...
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  • Poison (section Damage)
    poison: Damage Damage over Time Damage over Time Multiplier Chaos Damage over Time Multiplier Chaos Damage Poison Damage Physical Damage, Elemental Damage, Cold...
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  • keyword and refers to the speed of using skills which are spells and is calculated as uses per second. Casting a spell consists of cast time and other time...
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  • Minion Damage Support (category Minion (gem tag)) (section Skill Functions and Interactions)
    simply Melee Physical Damage. The explosion from Minion Instability is considered Minion Damage, and will be increased by this gem. Minion Damage Support can...
    19 KB (362 words) - 21:07, 21 December 2023
  • Shocked Ground and Summon Skitterbots, apply shock without dealing damage. When non-lightning damage taken as lightning damage, the lightning damage can scale...
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  • gem tag. This tag applies to skills that affect movement speed or deals damage while moving. There are 33 skill gems with the Movement gem tag: In additions...
    1 KB (196 words) - 04:36, 27 May 2023
  • metresRequires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage Adds 30 to 40 Physical Damage (20-25)% increased Attack Speed +(20-25)% to Cold Resistance...
    12 KB (1,968 words) - 23:15, 11 May 2024
  • burst.Deals (21-300) to (32-450) Physical Damage Knocks Enemies Back on Hit 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies...
    3 KB (813 words) - 17:30, 9 April 2024
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