Slaughter: Difference between revisions

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(→‎Version history: Place Template:Undocumented at the end of a statement as an inline note.)
 
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<onlyinclude>{{fixme|Slaughter}}</onlyinclude>{{Passive skill box|Slaughter}}
{{Passive skill box|Slaughter}}


'''Slaughter''' is a [[notable passive skill]] that grants increased [[physical damage]] [[accuracy]] rating with [[axe]]s. It also grants a chance to gain [[Onslaught (buff)|Onslaught]] when the character kills an enemy.
'''Slaughter''' is a [[notable passive skill]] that grants increased [[physical damage]] and [[attack speed]] with [[axe]]s. It grants increased damage with [[ailment]]s from [[attack]] skills while wielding an axe. It also grants additional [[rage]].
 
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
 
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "timberwolf105"
}}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|1.3.0}}
{{Version history table row|3.16.0|
* {{Undocumented}}
**No longer grants {{c|mod|10% chance to gain Onslaught for 4 seconds on Kill}}.
***Instead, it now grants {{c|mod|+5 to Maximum Rage}}.
 
}}
{{Version history table row|3.10.0|
* {{Undocumented}}
**No longer grants {{c|mod|25% increased Damage with Ailments from Attack Skills while wielding an Axe}}.
***Instead, it now grants {{c|mod|Axe Attacks deal 25% increased Damage with Ailments}}.
 
}}
{{Version history table row|3.7.0|
* {{Undocumented}}
**No longer grants {{c|mod|25% increased Accuracy Rating with Axes}}.
***Instead, it now grants {{c|mod|8% increased Attack Speed with Axes}}.
 
}}
{{Version history table row|3.0.0|
* Now grants {{c|mod|25% increased Damage with Ailments from Attack Skills while wielding an Axe}}. {{Undocumented}}
 
}}
{{Version history table row|1.3.0|
* Slaughter has been added to the passive skill tree.
* Slaughter has been added to the passive skill tree.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas.
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas.
|}
}}
{{Version history table end}}

Latest revision as of 15:43, 9 April 2023

Slaughter
Notable Passive Skill
25% increased Physical Damage with Axes
Axe Attacks deal 25% increased Damage with Ailments
8% increased Attack Speed with Axes
+5 to Maximum Rage [1]

Slaughter is a notable passive skill that grants increased physical damage and attack speed with axes. It grants increased damage with ailments from attack skills while wielding an axe. It also grants additional rage.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Azure OilAzure OilAzure OilSlaughter
25% increased Physical Damage with Axes
Axe Attacks deal 25% increased Damage with Ailments
8% increased Attack Speed with Axes
+5 to Maximum Rage

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants 10% chance to gain Onslaught for 4 seconds on Kill.
      • Instead, it now grants +5 to Maximum Rage.


3.10.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants 25% increased Damage with Ailments from Attack Skills while wielding an Axe.
      • Instead, it now grants Axe Attacks deal 25% increased Damage with Ailments.


3.7.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants 25% increased Accuracy Rating with Axes.
      • Instead, it now grants 8% increased Attack Speed with Axes.


3.0.0
  • Now grants 25% increased Damage with Ailments from Attack Skills while wielding an Axe. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]


1.3.0
  • Slaughter has been added to the passive skill tree.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas.