Siege Axe: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
>BotK2
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Line 4: Line 4:
|name                                    = Siege Axe
|name                                    = Siege Axe
|class                                  = One Hand Axes
|class                                  = One Hand Axes
|class_id                                = One Hand Axe
|size_x                                  = 2
|size_x                                  = 2
|size_y                                  = 3
|size_y                                  = 3

Revision as of 16:26, 7 October 2018

Siege AxeOne Handed Axe
Physical Damage: 38-70
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 9.0 metres
Requires Level 59, 119 Str, 82 Dex
Acquisition
Drop level: 59
Vendor Prices
Normal1x Orb of Transmutation
Magic2x Orb of Alteration
Rare1x Chaos Orb
Unique5x Chaos Orb
Vendor Offer
1x Scroll Fragment
Weapon DPS
Physical: 81.0
Phys+Chaos: 81.0
Total: 81.0
Metadata
Item class: One-Handed Axe
Metadata ID: Metadata/Items/Weapons/OneHandWeapons/OneHandAxes/OneHandAxe17

Siege Axe is a one-handed axe base type.

Unique versions

ItemRequired level
Replica Soul TakerReplica Soul Taker
Siege Axe
One Handed Axe
Physical Damage: (163.2-190.4) to (264-308)
Critical Strike Chance: (8.00-9.00)%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage
Adds 30 to 40 Physical Damage
(60-80)% increased Critical Strike Chance
+(20-25)% to Cold Resistance
Your Physical Damage can Freeze
Eldritch Battery
"Nothing feels so smooth in the hand as Prototype #66.
Results like these may justify everything we do here."
59
Soul TakerSoul Taker
Siege Axe
One Handed Axe
Physical Damage: (163.2-190.4) to (264-308)
Critical Strike Chance: 5.00%
Attacks per Second: (1.80-1.88)
Weapon Range: 1.1 metres
Requires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage
Adds 30 to 40 Physical Damage
(20-25)% increased Attack Speed
+(20-25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
It is too easy for the soul to escape from an open heart.
59

Version history

Version Changes
2.6.0
  • Damage increased to 38-70 (up from 32-59).