Razor's Edge

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Revision as of 00:40, 18 October 2020 by >Vinibot
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Razor's Edge
Notable Passive Skill
35% increased Physical Damage with Swords
Sword Attacks deal 35% increased Damage with Ailments
Overwhelm 20% Physical Damage Reduction [1]

Razor's Edge is a notable passive skill that grants increased physical damage with swords. It also grants a chance to inflict bleeding on attack with melee weapons and bonus melee weapon and unarmed range, as well as damage over time multiplier for bleeding.

Version history

Version Changes
2.6.0
  • The Razor's Edge passive skill now grants 30% increased Physical Damage with Swords and 15% chance to cause Bleeding. This now also has +1 to Melee Weapon Range.
1.3.0
  • Razor's Edge no longer grants life; it now grants additional chance to inflict bleed with melee attacks.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas.
1.2.0
  • Razor's Edge also grants life.
  • Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.

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