Rapid Expansion: Difference between revisions
>BotK2 (Removing query stack size template) |
>BotK2 (ugpraded_from consistency) |
||
Line 1: | Line 1: | ||
{{Item | {{Item | ||
|rarity | |upgraded_from_set3_text = random {{c|unique|unique item}} | ||
|name | |rarity = Unique | ||
|class | |name = Rapid Expansion | ||
|base_item | |class = Jewel | ||
|flavour_text | |base_item = Crimson Jewel | ||
|explicit1 | |flavour_text = Chitus began to aggressively expand his empire <br> into neighbouring nations at great human cost. <br> But for absolute power, there is no price <br> that a Perandus won't pay. | ||
|explicit2 | |explicit1 = IncreasedPhysicalDamagePercentUnique__1 | ||
|explicit3 | |explicit2 = GroundSlamThresholdUnique__2 | ||
|item_limit | |explicit3 = GroundSlamThresholdUnique__1 | ||
|release_version | |item_limit = 2 | ||
|release_version = 2.1.0 | |||
|upgraded_from_set1_group1_notes = random {{c|unique|unique [[Jewel]]}} | |upgraded_from_set1_group1_notes = random {{c|unique|unique [[Jewel]]}} | ||
|upgraded_from_set1_group1_item_name = The Garish Power | |upgraded_from_set1_group1_item_name = The Garish Power | ||
Line 16: | Line 17: | ||
|upgraded_from_set2_group1_item_name = The Eye of the Dragon | |upgraded_from_set2_group1_item_name = The Eye of the Dragon | ||
|upgraded_from_set2_group1_amount = 10 | |upgraded_from_set2_group1_amount = 10 | ||
|upgraded_from_set3_group1_item_name = Jack in the Box | |upgraded_from_set3_group1_item_name = Jack in the Box | ||
|upgraded_from_set3_group1_amount = 4 | |upgraded_from_set3_group1_amount = 4 | ||
}} | }} | ||
'''Rapid Expansion''' is a [[unique]] {{il|Crimson Jewel}}. It is a [[threshold jewel]] that enhances {{il|Ground Slam}} and {{il|Vaal Ground Slam}}. | '''Rapid Expansion''' is a [[unique]] {{il|Crimson Jewel}}. It is a [[threshold jewel]] that enhances {{il|Ground Slam}} and {{il|Vaal Ground Slam}}. |
Revision as of 22:36, 16 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Rapid Expansion is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Ground SlamGround SlamAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-188)% of base
Effectiveness of Added Damage: (115-188)%
AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-1) metre to radius
Deals up to (40-49)% more Damage with Hits to closer targets
Additional Effects From 1-20% Quality:
Deals up to +(1-20)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Vaal Ground SlamVaal Ground SlamAttack, AoE, Vaal, Slam, Melee
Level: (1-20)
Souls Per Use: 15
Can Store 4 Use(s)
Soul Gain Prevention: 1 sec
Attack Speed: 90% of base
Attack Damage: (190-375)% of base
Effectiveness of Added Damage: (190-375)%Slams the ground in front of you, creating a wave that travels in all directions that damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-0.9) metres to radius
200% increased Stun Duration on enemies
Can't be Evaded
Deals up to (40-49)% more Damage with Hits to closer targets
This Attack can be Exerted as though it was not a Vaal Skill
Additional Effects From 1-20% Quality:
Deals up to +(1-20)% more Damage with Hits to closer targetsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Item acquisition
Rapid Expansion is drop disabled.
Legacy variants
Rapid Expansion has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.3.0 | (8-12)% increased Global Physical Damage |
2.6.0 | (4-12)% increased Physical Damage With at least 40 Strength in Radius, Ground Slam has a 20% increased angle
|
Version history
Version | Changes |
---|---|
3.3.0 |
|
2.6.0 |
|
2.1.0 |
|