Non-flammable: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.11.0}}
{{Version history table row|3.11.0|
* Delirium is added to the core game
* Delirium is added to the core game
* Many balance changes have been made to passive skills granted by Cluster Jewels. This affects all existing Cluster Jewels with these passives automatically. The following notables have been affected: '''Non-flammable''' (Read {{section link|version 3.11.0|Cluster Jewel Balance}} for full list of affected notables)
* Many balance changes have been made to passive skills granted by Cluster Jewels. This affects all existing Cluster Jewels with these passives automatically. The following notables have been affected: '''Non-flammable''' (Read {{section link|version 3.11.0|Cluster Jewel Balance}} for full list of affected notables)
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** (In the separate announcement) Non-flammable now grant {{c|mod|30% chance to Avoid being Ignited}} (down from 40%) and {{c|mod|+1% to maximum [[Fire Resistance]]}}.<ref name=311notable/>  
** (In the separate announcement) Non-flammable now grant {{c|mod|30% chance to Avoid being Ignited}} (down from 40%) and {{c|mod|+1% to maximum [[Fire Resistance]]}}.<ref name=311notable/>  
** No longer grants {{c|mod|6% chance to Avoid [[Fire Damage]] from [[Hit|Hits]]}}
** No longer grants {{c|mod|6% chance to Avoid [[Fire Damage]] from [[Hit|Hits]]}}
{{Version history table row|3.10.0}}
}}
{{Version history table row|3.10.0|
* Introduced to the game<ref name=310notable/>
* Introduced to the game<ref name=310notable/>
}}
{{Version history table end}}
{{Version history table end}}



Revision as of 06:05, 26 July 2022

Non-Flammable
Notable Passive Skill
+20% to Fire Resistance
30% chance to Avoid being Ignited
+1% to maximum Fire Resistance [1]

Non-flammable is a notable passive skill. This passive skill can only appear when placing cluster jewels into the player character's skill tree.

The mod can only appear in a Small Cluster JewelSmall Cluster JewelPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. with an enchantment Added Small Passive Skills grant: +15% to Fire Resistance or in a MegalomaniacMegalomaniac
Medium Cluster Jewel
Adds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>
CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
.

Sources

Mods

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsTagsSpawn Weighting
Notable501 Added Passive Skill is Non-Flammableelemental, fire, resistance, ailmentaffliction_fire_resistance 658

Unique items

The following unique items are related to Non-flammable: #invoke: Item table

Version history

Version Changes
3.11.0
  • Delirium is added to the core game
  • Many balance changes have been made to passive skills granted by Cluster Jewels. This affects all existing Cluster Jewels with these passives automatically. The following notables have been affected: Non-flammable (Read version 3.11.0 § Cluster Jewel Balance for full list of affected notables)
    • (Not documented in patch notes) Non-flammable's item mod now requires item level 50.
    • (In the separate announcement) Non-flammable now grant 30% chance to Avoid being Ignited (down from 40%) and +1% to maximum Fire Resistance.[1]
    • No longer grants 6% chance to Avoid Fire Damage from Hits
3.10.0
  • Introduced to the game[2]

References

  1. Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile Forums. Retrieved July 11, 2022.
  2. Bex_GGG (March 10, 2020). "Cluster Jewels and their Notables". Official Path of Exile Forums. Retrieved July 11, 2022.